hear crowd go mad: requires listen

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires listen 1.00
be used to those who can hear 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Plausible(hear crowd go mad, requires listen)
Evidence: 0.79
¬ Salient(hear crowd go mad, requires listen)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.21
Typical(hear crowd go mad, requires listen)
Evidence: 0.09
¬ Typical(hear crowd go mad, be used to those who can hear)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.93
Plausible(hear crowd go mad, requires listen)
Evidence: 0.98
¬ Plausible(hear crowd go mad, be used to those who can hear)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.79
Salient(hear crowd go mad, requires listen)
Evidence: 0.86
¬ Salient(hear crowd go mad, be used to those who can hear)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.46
Remarkable(hear crowd go mad, requires listen)
Evidence: 0.74
¬ Remarkable(hear crowd go mad, be used to those who can hear)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(hear crowd go mad, requires listen)
Evidence: 0.21
¬ Typical(hear crowd go mad, requires listen)
Evidence: 0.46
¬ Remarkable(hear crowd go mad, requires listen)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.93
Plausible(hear crowd go mad, requires listen)
Evidence: 0.21
¬ Typical(hear crowd go mad, requires listen)