hear music: be used to get pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get pleasure 1.00
be used to pleasure 0.97
causes pleasure 0.93
be used to listen pleasure 0.90
causes experience pleasure 0.90
be used to enjoyment of experience 0.81
be used to enjoyment 0.79
causes joy 0.78
be used to fun 0.78
causes enjoyment 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.71
¬ Salient(hear music, be used to get pleasure)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.97
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.90
¬ Plausible(hear music, be used to pleasure)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.88
¬ Plausible(hear music, causes pleasure)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.77
¬ Plausible(hear music, causes experience pleasure)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.70
¬ Remarkable(hear music, be used to pleasure)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.91
¬ Plausible(hear music, be used to listen pleasure)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.22
¬ Typical(hear music, be used to pleasure)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.77
¬ Remarkable(hear music, causes pleasure)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.18
¬ Typical(hear music, be used to listen pleasure)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.73
¬ Remarkable(hear music, causes experience pleasure)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.74
¬ Salient(hear music, be used to pleasure)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.80
¬ Remarkable(hear music, be used to listen pleasure)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.57
¬ Salient(hear music, causes experience pleasure)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.24
¬ Typical(hear music, causes pleasure)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.70
¬ Salient(hear music, causes pleasure)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.87
¬ Plausible(hear music, be used to enjoyment of experience)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.64
¬ Plausible(hear music, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.75
¬ Plausible(hear music, causes joy)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.95
¬ Plausible(hear music, be used to enjoyment)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.74
¬ Salient(hear music, be used to listen pleasure)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.13
¬ Typical(hear music, be used to enjoyment)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.94
¬ Plausible(hear music, causes enjoyment)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.40
¬ Salient(hear music, be used to fun)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.58
¬ Remarkable(hear music, causes joy)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.74
¬ Remarkable(hear music, be used to enjoyment of experience)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.14
¬ Typical(hear music, causes enjoyment)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.60
¬ Remarkable(hear music, be used to fun)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.47
¬ Salient(hear music, causes joy)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.77
¬ Remarkable(hear music, be used to enjoyment)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.66
¬ Salient(hear music, be used to enjoyment of experience)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.80
Remarkable(hear music, be used to get pleasure)
Evidence: 0.78
¬ Remarkable(hear music, causes enjoyment)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.25
¬ Typical(hear music, be used to enjoyment of experience)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.39
¬ Typical(hear music, causes experience pleasure)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.79
¬ Salient(hear music, be used to enjoyment)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.80
¬ Salient(hear music, causes enjoyment)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.46
¬ Typical(hear music, causes joy)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.19
Typical(hear music, be used to get pleasure)
Evidence: 0.59
¬ Typical(hear music, be used to fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.71
Salient(hear music, be used to get pleasure)
Evidence: 0.19
¬ Typical(hear music, be used to get pleasure)
Evidence: 0.80
¬ Remarkable(hear music, be used to get pleasure)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(hear music, be used to get pleasure)
Evidence: 0.19
¬ Typical(hear music, be used to get pleasure)