helmet: be important in football

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accessory
Weight: 0.63
, item
Weight: 0.62
, device
Weight: 0.62
, piece
Weight: 0.60
Siblings knee pad
Weight: 0.56
, headset
Weight: 0.34
, visor
Weight: 0.34
, jersey
Weight: 0.33
, cleat
Weight: 0.33

Related properties

Property Similarity
be important in football 1.00
be illegal in football 0.89
be illegal in school football 0.87
be illegal in high school football 0.86
be important in sports 0.86
be used in soccer 0.84
be used in baseball 0.80
be essential for sports activities 0.77
be used in sport 0.76
be in game 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.57
Plausible(piece, be important in football)
Evidence: 0.92
¬ Typical(helmet, be important in football)
0.24
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.92
¬ Typical(helmet, be important in football)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.57
¬ Plausible(piece, be important in football)
0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.43
¬ Plausible(item, be in game)

Remarkability exclusitivity betweem a parent and a child

0.51
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.31
¬ Remarkable(piece, be important in football)
0.29
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.87
¬ Remarkable(item, be in game)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.02
¬ Remarkable(visor, be illegal in football)
0.12
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.02
¬ Remarkable(visor, be illegal in school football)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.11
¬ Remarkable(visor, be illegal in high school football)
0.11
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.49
¬ Remarkable(cleat, be important in football)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.36
¬ Remarkable(cleat, be used in soccer)
0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.44
¬ Remarkable(cleat, be used in baseball)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.99
¬ Remarkable(knee pad, be used in sport)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.57
Plausible(piece, be important in football)
Evidence: 0.38
Remarkable(helmet, be important in football)
Evidence: 0.82
¬ Plausible(helmet, be important in football)
0.23
Rule weight: 0.42
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.38
Remarkable(helmet, be important in football)
Evidence: 0.82
¬ Plausible(helmet, be important in football)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.49
Remarkable(cleat, be important in football)
Evidence: 0.90
¬ Plausible(cleat, be important in football)
0.52
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.02
Remarkable(visor, be illegal in school football)
Evidence: 0.02
¬ Plausible(visor, be illegal in school football)
0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.11
Remarkable(visor, be illegal in high school football)
Evidence: 0.18
¬ Plausible(visor, be illegal in high school football)
0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.02
Remarkable(visor, be illegal in football)
Evidence: 0.36
¬ Plausible(visor, be illegal in football)
0.46
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.99
Remarkable(knee pad, be used in sport)
Evidence: 0.21
¬ Plausible(knee pad, be used in sport)
0.45
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.36
Remarkable(cleat, be used in soccer)
Evidence: 0.98
¬ Plausible(cleat, be used in soccer)
0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.44
Remarkable(cleat, be used in baseball)
Evidence: 0.78
¬ Plausible(cleat, be used in baseball)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.79
¬ Salient(helmet, be important in football)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.92
Typical(helmet, be important in football)
Evidence: 0.84
¬ Typical(helmet, be important in sports)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.92
Typical(helmet, be important in football)
Evidence: 0.54
¬ Typical(helmet, be essential for sports activities)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.84
¬ Plausible(helmet, be important in sports)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.79
Salient(helmet, be important in football)
Evidence: 0.93
¬ Salient(helmet, be important in sports)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.65
¬ Plausible(helmet, be essential for sports activities)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.79
Salient(helmet, be important in football)
Evidence: 0.84
¬ Salient(helmet, be essential for sports activities)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.86
Evidence: 0.38
Remarkable(helmet, be important in football)
Evidence: 0.73
¬ Remarkable(helmet, be important in sports)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.38
Remarkable(helmet, be important in football)
Evidence: 0.86
¬ Remarkable(helmet, be essential for sports activities)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.79
Salient(helmet, be important in football)
Evidence: 0.92
¬ Typical(helmet, be important in football)
Evidence: 0.38
¬ Remarkable(helmet, be important in football)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(helmet, be important in football)
Evidence: 0.92
¬ Typical(helmet, be important in football)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.75
¬ Typical(piece, be important in football)
0.34
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.29
¬ Typical(item, be in game)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.18
¬ Typical(visor, be illegal in school football)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.28
¬ Typical(visor, be illegal in football)
0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.01
¬ Typical(knee pad, be used in sport)
0.10
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.49
¬ Typical(visor, be illegal in high school football)
0.09
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.96
¬ Typical(cleat, be important in football)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.90
¬ Typical(cleat, be used in soccer)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.38
¬ Remarkable(helmet, be important in football)
Evidence: 0.87
¬ Typical(cleat, be used in baseball)

Typicality inheritance from parent to child

0.46
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Typical(helmet, be important in football)
Evidence: 0.75
¬ Typical(piece, be important in football)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.92
Typical(helmet, be important in football)
Evidence: 0.29
¬ Typical(item, be in game)