hero: be playable in ranked

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents player
Weight: 0.62
, villain
Weight: 0.61
, tv show
Weight: 0.60
, favorite
Weight: 0.59
Siblings superman
Weight: 0.75
, hulk
Weight: 0.70
, spider man
Weight: 0.67
, batman
Weight: 0.65
, hercules
Weight: 0.64

Related properties

Property Similarity
be playable in ranked 1.00
be ranked 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.46
Plausible(hero, be playable in ranked)
Evidence: 0.37
¬ Salient(hero, be playable in ranked)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.59
Typical(hero, be playable in ranked)
Evidence: 0.41
¬ Typical(hero, be ranked)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.46
Plausible(hero, be playable in ranked)
Evidence: 0.47
¬ Plausible(hero, be ranked)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.37
Salient(hero, be playable in ranked)
Evidence: 0.61
¬ Salient(hero, be ranked)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.37
Remarkable(hero, be playable in ranked)
Evidence: 0.79
¬ Remarkable(hero, be ranked)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.37
Salient(hero, be playable in ranked)
Evidence: 0.59
¬ Typical(hero, be playable in ranked)
Evidence: 0.37
¬ Remarkable(hero, be playable in ranked)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.46
Plausible(hero, be playable in ranked)
Evidence: 0.59
¬ Typical(hero, be playable in ranked)