hit bottle: be motivated by open it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by open it 1.00
requires open it 0.92
be motivated by break it 0.81
be motivated by it to break 0.81
be motivated by have hard day at work 0.78
requires get as close as possible 0.76
requires open bottle 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.65
Plausible(hit bottle, be motivated by open it)
Evidence: 0.43
¬ Salient(hit bottle, be motivated by open it)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.60
Typical(hit bottle, be motivated by open it)
Evidence: 0.24
¬ Typical(hit bottle, requires open bottle)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.43
Salient(hit bottle, be motivated by open it)
Evidence: 0.33
¬ Salient(hit bottle, be motivated by break it)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.65
Plausible(hit bottle, be motivated by open it)
Evidence: 0.58
¬ Plausible(hit bottle, be motivated by break it)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.65
Plausible(hit bottle, be motivated by open it)
Evidence: 0.58
¬ Plausible(hit bottle, be motivated by it to break)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.43
Salient(hit bottle, be motivated by open it)
Evidence: 0.38
¬ Salient(hit bottle, be motivated by it to break)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.60
Typical(hit bottle, be motivated by open it)
Evidence: 0.40
¬ Typical(hit bottle, requires get as close as possible)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.60
Typical(hit bottle, be motivated by open it)
Evidence: 0.61
¬ Typical(hit bottle, be motivated by it to break)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.60
Typical(hit bottle, be motivated by open it)
Evidence: 0.63
¬ Typical(hit bottle, be motivated by break it)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.43
Salient(hit bottle, be motivated by open it)
Evidence: 0.36
¬ Salient(hit bottle, requires open bottle)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.53
Remarkable(hit bottle, be motivated by open it)
Evidence: 0.47
¬ Remarkable(hit bottle, requires get as close as possible)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.53
Remarkable(hit bottle, be motivated by open it)
Evidence: 0.54
¬ Remarkable(hit bottle, requires open bottle)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.53
Remarkable(hit bottle, be motivated by open it)
Evidence: 0.67
¬ Remarkable(hit bottle, be motivated by break it)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.53
Remarkable(hit bottle, be motivated by open it)
Evidence: 0.71
¬ Remarkable(hit bottle, be motivated by it to break)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.65
Plausible(hit bottle, be motivated by open it)
Evidence: 0.81
¬ Plausible(hit bottle, requires get as close as possible)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.65
Plausible(hit bottle, be motivated by open it)
Evidence: 0.91
¬ Plausible(hit bottle, requires open bottle)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.43
Salient(hit bottle, be motivated by open it)
Evidence: 0.61
¬ Salient(hit bottle, requires get as close as possible)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.43
Salient(hit bottle, be motivated by open it)
Evidence: 0.60
¬ Typical(hit bottle, be motivated by open it)
Evidence: 0.53
¬ Remarkable(hit bottle, be motivated by open it)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.65
Plausible(hit bottle, be motivated by open it)
Evidence: 0.60
¬ Typical(hit bottle, be motivated by open it)