hit bottle: be used to act loud

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to act loud 1.00
be used to act stupid 0.82
causes act foolish 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.59
Plausible(hit bottle, be used to act loud)
Evidence: 0.43
¬ Salient(hit bottle, be used to act loud)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.68
Typical(hit bottle, be used to act loud)
Evidence: 0.61
¬ Typical(hit bottle, be used to act stupid)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.43
Salient(hit bottle, be used to act loud)
Evidence: 0.39
¬ Salient(hit bottle, be used to act stupid)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.59
Plausible(hit bottle, be used to act loud)
Evidence: 0.64
¬ Plausible(hit bottle, be used to act stupid)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.59
Plausible(hit bottle, be used to act loud)
Evidence: 0.51
¬ Plausible(hit bottle, causes act foolish)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.43
Salient(hit bottle, be used to act loud)
Evidence: 0.41
¬ Salient(hit bottle, causes act foolish)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.68
Typical(hit bottle, be used to act loud)
Evidence: 0.74
¬ Typical(hit bottle, causes act foolish)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.42
Remarkable(hit bottle, be used to act loud)
Evidence: 0.53
¬ Remarkable(hit bottle, be used to act stupid)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.42
Remarkable(hit bottle, be used to act loud)
Evidence: 0.48
¬ Remarkable(hit bottle, causes act foolish)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.43
Salient(hit bottle, be used to act loud)
Evidence: 0.68
¬ Typical(hit bottle, be used to act loud)
Evidence: 0.42
¬ Remarkable(hit bottle, be used to act loud)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.59
Plausible(hit bottle, be used to act loud)
Evidence: 0.68
¬ Typical(hit bottle, be used to act loud)