hit bottle: be used to get smash

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get smash 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.73
Plausible(hit bottle, be used to get smash)
Evidence: 0.53
¬ Salient(hit bottle, be used to get smash)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.53
Salient(hit bottle, be used to get smash)
Evidence: 0.55
¬ Typical(hit bottle, be used to get smash)
Evidence: 0.32
¬ Remarkable(hit bottle, be used to get smash)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.73
Plausible(hit bottle, be used to get smash)
Evidence: 0.55
¬ Typical(hit bottle, be used to get smash)