hit bottle: requires throw something at bottle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires throw something at bottle 1.00
requires have bottle 0.89
requires bottle 0.88
requires buy bottle 0.88
causes bottle to break 0.87
requires open bottle 0.87
causes touch bottle 0.86
causes bottle to fall over 0.85
requires knock down support bottle 0.84
requires throw ball hard and straight 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.57
¬ Salient(hit bottle, requires throw something at bottle)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.97
¬ Plausible(hit bottle, requires have bottle)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.88
¬ Plausible(hit bottle, requires buy bottle)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.97
¬ Plausible(hit bottle, requires bottle)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.85
¬ Plausible(hit bottle, causes bottle to break)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.10
¬ Typical(hit bottle, requires have bottle)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.09
¬ Typical(hit bottle, requires bottle)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.91
¬ Plausible(hit bottle, requires open bottle)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.88
¬ Plausible(hit bottle, causes touch bottle)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.70
¬ Plausible(hit bottle, causes bottle to fall over)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.77
¬ Plausible(hit bottle, requires knock down support bottle)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.02
¬ Remarkable(hit bottle, requires throw ball hard and straight)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.02
¬ Salient(hit bottle, requires throw ball hard and straight)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.68
¬ Plausible(hit bottle, requires throw ball hard and straight)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.54
¬ Remarkable(hit bottle, requires open bottle)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.36
¬ Salient(hit bottle, requires open bottle)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.46
¬ Salient(hit bottle, requires buy bottle)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.24
¬ Typical(hit bottle, requires buy bottle)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.38
¬ Salient(hit bottle, requires knock down support bottle)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.71
¬ Remarkable(hit bottle, causes bottle to break)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.24
¬ Typical(hit bottle, requires open bottle)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.77
¬ Remarkable(hit bottle, requires bottle)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.70
¬ Remarkable(hit bottle, causes touch bottle)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.44
¬ Salient(hit bottle, causes bottle to fall over)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.67
¬ Remarkable(hit bottle, causes bottle to fall over)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.80
¬ Remarkable(hit bottle, requires have bottle)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.78
¬ Remarkable(hit bottle, requires buy bottle)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.25
¬ Typical(hit bottle, causes touch bottle)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.52
¬ Salient(hit bottle, causes bottle to break)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.72
Remarkable(hit bottle, requires throw something at bottle)
Evidence: 0.68
¬ Remarkable(hit bottle, requires knock down support bottle)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.30
¬ Typical(hit bottle, causes bottle to break)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.69
¬ Salient(hit bottle, causes touch bottle)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.80
¬ Salient(hit bottle, requires have bottle)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.83
¬ Salient(hit bottle, requires bottle)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.42
¬ Typical(hit bottle, requires knock down support bottle)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.49
¬ Typical(hit bottle, causes bottle to fall over)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.80
Evidence: 0.18
Typical(hit bottle, requires throw something at bottle)
Evidence: 0.93
¬ Typical(hit bottle, requires throw ball hard and straight)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.57
Salient(hit bottle, requires throw something at bottle)
Evidence: 0.18
¬ Typical(hit bottle, requires throw something at bottle)
Evidence: 0.72
¬ Remarkable(hit bottle, requires throw something at bottle)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(hit bottle, requires throw something at bottle)
Evidence: 0.18
¬ Typical(hit bottle, requires throw something at bottle)