hockey game: wants to go out at night

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.84
, sport
Weight: 0.68
, thing
Weight: 0.67
, event
Weight: 0.66
Siblings football game
Weight: 0.43
, baseball game
Weight: 0.42
, tennis game
Weight: 0.41
, hockey
Weight: 0.41
, soccer ball
Weight: 0.40

Related properties

Property Similarity
wants to go out at night 1.00
be happen without your know 0.76
be play with yourself or someone else 0.76
be play somewhere 0.76
stay put unless move 0.75
go wrong 0.75
look close than they be 0.75
be play outside 0.75
be happen all time 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.78
Plausible(thing, look close than they be)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
0.26
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
0.22
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.75
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
0.18
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.75
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
0.18
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.75
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
0.15
Rule weight: 0.66
Evidence weight: 0.30
Similarity weight: 0.75
Evidence: 0.20
Plausible(game, be play outside)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
0.11
Rule weight: 0.66
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.20
¬ Plausible(game, be play outside)
0.05
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.26
¬ Plausible(thing, go wrong)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.28
¬ Plausible(thing, be happen all time)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.35
¬ Plausible(thing, stay put unless move)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.02
Rule weight: 0.09
Evidence weight: 0.27
Similarity weight: 0.75
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.78
¬ Plausible(thing, look close than they be)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.24
¬ Remarkable(thing, go wrong)
0.40
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.57
¬ Remarkable(game, be play outside)
0.40
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.39
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
0.39
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.67
¬ Remarkable(thing, stay put unless move)
0.39
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.68
¬ Remarkable(thing, be happen all time)
0.39
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.78
¬ Remarkable(thing, look close than they be)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.73
¬ Remarkable(football game, be play somewhere)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.78
Plausible(thing, look close than they be)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)
0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)
0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)
0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)
0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)
0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.20
Plausible(game, be play outside)
Evidence: 0.14
Remarkable(hockey game, wants to go out at night)
Evidence: 0.07
¬ Plausible(hockey game, wants to go out at night)

Remarkability from sibling implausibility

0.37
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.73
Remarkable(football game, be play somewhere)
Evidence: 0.69
¬ Plausible(football game, be play somewhere)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.14
¬ Salient(hockey game, wants to go out at night)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.14
Salient(hockey game, wants to go out at night)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)

Typical implies Plausible

0.09
Rule weight: 0.48
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.07
Plausible(hockey game, wants to go out at night)
Evidence: 0.88
¬ Typical(hockey game, wants to go out at night)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.10
¬ Typical(thing, look close than they be)
0.38
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.37
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.36
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.36
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.49
¬ Typical(game, be play outside)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.54
¬ Typical(thing, go wrong)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.14
¬ Remarkable(hockey game, wants to go out at night)
Evidence: 0.13
¬ Typical(football game, be play somewhere)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.10
¬ Typical(thing, look close than they be)
0.36
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.34
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.49
¬ Typical(game, be play outside)
0.34
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.88
Typical(hockey game, wants to go out at night)
Evidence: 0.54
¬ Typical(thing, go wrong)