hug: be used to help someone who be feel bad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Parents thing
Weight: 0.60
, support
Weight: 0.57
, time
Weight: 0.45
, kindness
Weight: 0.45
, gesture
Weight: 0.45
Siblings kiss
Weight: 0.35
, smile
Weight: 0.33
, laugh
Weight: 0.33
, handshake
Weight: 0.33
, remember
Weight: 0.33

Related properties

Property Similarity
be used to help someone who be feel bad 1.00
wants to help someone 0.88
make one feel good 0.87
be used to tell someone you love them 0.87
be motivated by show someone that you love them 0.87
be motivated by something good have just happen 0.87
be used to bad time 0.86
requires know someone first 0.84
be motivated by get very close to someone 0.84
causes feel come up 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.34
¬ Remarkable(remember, be used to bad time)
0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.88
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.79
¬ Remarkable(kiss, wants to help someone)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.82
¬ Remarkable(smile, make one feel good)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.82
¬ Remarkable(smile, be motivated by something good have just happen)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.90
¬ Remarkable(kiss, be motivated by get very close to someone)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.91
¬ Remarkable(remember, causes feel come up)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.94
¬ Remarkable(kiss, be used to tell someone you love them)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.84
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.92
¬ Remarkable(kiss, requires know someone first)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.95
¬ Remarkable(kiss, be motivated by show someone that you love them)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.95
Remarkable(kiss, be motivated by show someone that you love them)
Evidence: 0.91
¬ Plausible(kiss, be motivated by show someone that you love them)
0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.94
Remarkable(kiss, be used to tell someone you love them)
Evidence: 0.94
¬ Plausible(kiss, be used to tell someone you love them)
0.49
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.82
Remarkable(smile, be motivated by something good have just happen)
Evidence: 0.34
¬ Plausible(smile, be motivated by something good have just happen)
0.49
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.79
Remarkable(kiss, wants to help someone)
Evidence: 0.40
¬ Plausible(kiss, wants to help someone)
0.48
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.92
Remarkable(kiss, requires know someone first)
Evidence: 0.77
¬ Plausible(kiss, requires know someone first)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.90
Remarkable(kiss, be motivated by get very close to someone)
Evidence: 0.80
¬ Plausible(kiss, be motivated by get very close to someone)
0.46
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.82
Remarkable(smile, make one feel good)
Evidence: 0.68
¬ Plausible(smile, make one feel good)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.91
Remarkable(remember, causes feel come up)
Evidence: 0.94
¬ Plausible(remember, causes feel come up)
0.44
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.34
Remarkable(remember, be used to bad time)
Evidence: 0.22
¬ Plausible(remember, be used to bad time)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.50
¬ Salient(hug, be used to help someone who be feel bad)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.50
Salient(hug, be used to help someone who be feel bad)
Evidence: 0.72
¬ Typical(hug, be used to help someone who be feel bad)
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.31
Similarity weight: 1.00
Evidence: 0.04
Plausible(hug, be used to help someone who be feel bad)
Evidence: 0.72
¬ Typical(hug, be used to help someone who be feel bad)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.04
¬ Typical(kiss, be used to tell someone you love them)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.04
¬ Typical(kiss, be motivated by show someone that you love them)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.04
¬ Typical(remember, causes feel come up)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.14
¬ Typical(smile, make one feel good)
0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.09
¬ Typical(kiss, be motivated by get very close to someone)
0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.09
¬ Typical(kiss, requires know someone first)
0.10
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.27
¬ Typical(smile, be motivated by something good have just happen)
0.10
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.30
¬ Typical(kiss, wants to help someone)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.62
¬ Remarkable(hug, be used to help someone who be feel bad)
Evidence: 0.61
¬ Typical(remember, be used to bad time)