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human be
:
wants to play
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
wants to play
1.00
wants to play game
0.94
train dog to play game
0.78
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.44
Plausible(
human be
,
wants to play
)
⋁
Evidence:
0.36
¬ Salient(
human be
,
wants to play
)
Similarity expansion
0.65
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.78
Evidence:
0.36
Salient(
human be
,
wants to play
)
⋁
Evidence:
0.03
¬ Salient(
human be
,
train dog to play game
)
0.64
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.94
Evidence:
0.75
Typical(
human be
,
wants to play
)
⋁
Evidence:
0.80
¬ Typical(
human be
,
wants to play game
)
0.64
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.78
Evidence:
0.51
Remarkable(
human be
,
wants to play
)
⋁
Evidence:
0.07
¬ Remarkable(
human be
,
train dog to play game
)
0.62
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.94
Evidence:
0.44
Plausible(
human be
,
wants to play
)
⋁
Evidence:
0.39
¬ Plausible(
human be
,
wants to play game
)
0.62
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.94
Evidence:
0.36
Salient(
human be
,
wants to play
)
⋁
Evidence:
0.35
¬ Salient(
human be
,
wants to play game
)
0.60
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.94
Evidence:
0.51
Remarkable(
human be
,
wants to play
)
⋁
Evidence:
0.53
¬ Remarkable(
human be
,
wants to play game
)
0.51
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.78
Evidence:
0.75
Typical(
human be
,
wants to play
)
⋁
Evidence:
0.93
¬ Typical(
human be
,
train dog to play game
)
0.46
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.78
Evidence:
0.44
Plausible(
human be
,
wants to play
)
⋁
Evidence:
0.56
¬ Plausible(
human be
,
train dog to play game
)
Typical and Remarkable implies Salient
0.10
Rule weight:
0.14
Evidence weight:
0.75
Similarity weight:
1.00
Evidence:
0.36
Salient(
human be
,
wants to play
)
⋁
Evidence:
0.75
¬ Typical(
human be
,
wants to play
)
⋁
Evidence:
0.51
¬ Remarkable(
human be
,
wants to play
)
Typical implies Plausible
0.28
Rule weight:
0.48
Evidence weight:
0.58
Similarity weight:
1.00
Evidence:
0.44
Plausible(
human be
,
wants to play
)
⋁
Evidence:
0.75
¬ Typical(
human be
,
wants to play
)