infusion: work in comparison to older games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents injection
Weight: 0.59
, form
Weight: 0.49
, service
Weight: 0.49
, thing
Weight: 0.48
Siblings transfusion
Weight: 0.50
, tincture
Weight: 0.45
, turnaround
Weight: 0.30
, combination
Weight: 0.29
, boost
Weight: 0.29

Related properties

Property Similarity
work in comparison to older games 1.00
work in comparison to games 0.95
work in comparison 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.37
Plausible(infusion, work in comparison to older games)
Evidence: 0.29
¬ Salient(infusion, work in comparison to older games)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.55
Typical(infusion, work in comparison to older games)
Evidence: 0.28
¬ Typical(infusion, work in comparison to games)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.55
Typical(infusion, work in comparison to older games)
Evidence: 0.25
¬ Typical(infusion, work in comparison)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.29
Salient(infusion, work in comparison to older games)
Evidence: 0.23
¬ Salient(infusion, work in comparison to games)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.26
Remarkable(infusion, work in comparison to older games)
Evidence: 0.26
¬ Remarkable(infusion, work in comparison to games)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.37
Plausible(infusion, work in comparison to older games)
Evidence: 0.34
¬ Plausible(infusion, work in comparison)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.29
Salient(infusion, work in comparison to older games)
Evidence: 0.41
¬ Salient(infusion, work in comparison)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.95
Evidence: 0.37
Plausible(infusion, work in comparison to older games)
Evidence: 0.60
¬ Plausible(infusion, work in comparison to games)
0.36
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.90
Evidence: 0.26
Remarkable(infusion, work in comparison to older games)
Evidence: 0.72
¬ Remarkable(infusion, work in comparison)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(infusion, work in comparison to older games)
Evidence: 0.55
¬ Typical(infusion, work in comparison to older games)
Evidence: 0.26
¬ Remarkable(infusion, work in comparison to older games)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.37
Plausible(infusion, work in comparison to older games)
Evidence: 0.55
¬ Typical(infusion, work in comparison to older games)