inventory: be locked divinity 2

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents document
Weight: 0.61
, function
Weight: 0.60
, detail
Weight: 0.60
, operation
Weight: 0.59
, line item
Weight: 0.58
Siblings business activity
Weight: 0.32
, documentation
Weight: 0.32
, distribution
Weight: 0.32
, supply
Weight: 0.32
, operating system
Weight: 0.32

Related properties

Property Similarity
be locked divinity 2 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.87
Plausible(inventory, be locked divinity 2)
Evidence: 0.33
¬ Salient(inventory, be locked divinity 2)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.33
Salient(inventory, be locked divinity 2)
Evidence: 0.69
¬ Typical(inventory, be locked divinity 2)
Evidence: 0.19
¬ Remarkable(inventory, be locked divinity 2)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(inventory, be locked divinity 2)
Evidence: 0.69
¬ Typical(inventory, be locked divinity 2)