irony: be important in story

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.70
, trope
Weight: 0.63
, meaning
Weight: 0.55
, figure
Weight: 0.54
, concept
Weight: 0.52
Siblings joke
Weight: 0.35
, shame
Weight: 0.35
, metaphor
Weight: 0.35
, paradox
Weight: 0.35
, hyperbole
Weight: 0.34

Related properties

Property Similarity
be important in story 1.00
be important to story 1.00
be in story 0.96
be used in story 0.94
help story 0.92
make story interesting 0.91
be used in short story 0.87
be used in story of hour 0.84
be expressed in story 0.78
be important in ozymandias 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.27
¬ Salient(irony, be important in story)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.05
¬ Typical(irony, be in story)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.06
¬ Typical(irony, be used in story)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.07
¬ Typical(irony, make story interesting)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.11
¬ Plausible(irony, be used in story)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.16
¬ Plausible(irony, be in story)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.12
¬ Plausible(irony, be used in short story)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.23
¬ Salient(irony, be used in story)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.22
¬ Plausible(irony, make story interesting)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.18
¬ Salient(irony, be used in short story)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.05
¬ Typical(irony, be expressed in story)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.20
¬ Typical(irony, be used in short story)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.33
¬ Salient(irony, be in story)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.28
¬ Remarkable(irony, be used in short story)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.11
¬ Plausible(irony, be expressed in story)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.14
¬ Plausible(irony, be important in ozymandias)
0.59
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.52
¬ Remarkable(irony, be important to story)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.18
¬ Salient(irony, be important in ozymandias)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.23
¬ Remarkable(irony, be important in ozymandias)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.40
¬ Typical(irony, help story)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.38
¬ Salient(irony, make story interesting)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.23
¬ Salient(irony, be expressed in story)
0.55
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.48
¬ Salient(irony, be important to story)
0.54
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.48
¬ Plausible(irony, be important to story)
0.54
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.52
¬ Typical(irony, be important to story)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.31
¬ Typical(irony, be important in ozymandias)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.30
Typical(irony, be important in story)
Evidence: 0.40
¬ Typical(irony, be used in story of hour)
0.51
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.92
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.46
¬ Plausible(irony, help story)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.94
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.61
¬ Remarkable(irony, be used in story)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.45
¬ Plausible(irony, be used in story of hour)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.55
¬ Salient(irony, help story)
0.45
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.92
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.72
¬ Remarkable(irony, help story)
0.42
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.84
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.55
¬ Salient(irony, be used in story of hour)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.62
¬ Remarkable(irony, be expressed in story)
0.41
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.96
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.83
¬ Remarkable(irony, be in story)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.73
¬ Remarkable(irony, be used in story of hour)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.91
Evidence: 0.40
Remarkable(irony, be important in story)
Evidence: 0.86
¬ Remarkable(irony, make story interesting)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.27
Salient(irony, be important in story)
Evidence: 0.30
¬ Typical(irony, be important in story)
Evidence: 0.40
¬ Remarkable(irony, be important in story)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.24
Plausible(irony, be important in story)
Evidence: 0.30
¬ Typical(irony, be important in story)