island: be used to get away from other person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents port
Weight: 0.61
, location
Weight: 0.61
, country
Weight: 0.60
, ship
Weight: 0.58
Siblings long island
Weight: 0.88
, rhode island
Weight: 0.85
, ireland
Weight: 0.66
, cyprus
Weight: 0.65
, cuba
Weight: 0.65

Related properties

Property Similarity
be used to get away from other person 1.00
be used to get away from it all 0.95
be used to get away from crowd of person 0.89
be far away from where i live 0.86
has water all around it 0.79
be used to person live in 0.77
be used to do water-sports 0.77
trade their good with each other 0.76
be surround by water on all side 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.36
Plausible(country, be used to person live in)
Evidence: 0.49
¬ Typical(island, be used to get away from other person)
0.30
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.19
Plausible(country, trade their good with each other)
Evidence: 0.49
¬ Typical(island, be used to get away from other person)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.19
¬ Plausible(country, trade their good with each other)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.36
¬ Plausible(country, be used to person live in)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)
Evidence: 0.64
¬ Remarkable(country, be used to person live in)
0.32
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)
Evidence: 0.63
¬ Remarkable(country, trade their good with each other)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)
Evidence: 0.27
¬ Remarkable(ireland, be far away from where i live)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.36
Plausible(country, be used to person live in)
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.23
¬ Plausible(island, be used to get away from other person)
0.28
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.19
Plausible(country, trade their good with each other)
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.23
¬ Plausible(island, be used to get away from other person)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.27
Remarkable(ireland, be far away from where i live)
Evidence: 0.14
¬ Plausible(ireland, be far away from where i live)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.39
¬ Salient(island, be used to get away from other person)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.11
¬ Plausible(island, be used to get away from crowd of person)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.18
¬ Plausible(island, be used to get away from it all)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.31
¬ Remarkable(island, be used to get away from crowd of person)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.39
Salient(island, be used to get away from other person)
Evidence: 0.33
¬ Salient(island, be used to get away from crowd of person)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.39
Salient(island, be used to get away from other person)
Evidence: 0.43
¬ Salient(island, be used to get away from it all)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.23
¬ Typical(island, has water all around it)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.52
¬ Typical(island, be used to get away from it all)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.13
¬ Plausible(island, be used to do water-sports)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.21
¬ Typical(island, be surround by water on all side)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.51
¬ Remarkable(island, be used to get away from it all)
0.49
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.70
¬ Typical(island, be used to get away from crowd of person)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.56
¬ Typical(island, be used to do water-sports)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.45
¬ Plausible(island, has water all around it)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.39
Salient(island, be used to get away from other person)
Evidence: 0.55
¬ Salient(island, be used to do water-sports)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.57
¬ Remarkable(island, be used to do water-sports)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.51
¬ Plausible(island, be surround by water on all side)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.79
¬ Remarkable(island, has water all around it)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.41
Remarkable(island, be used to get away from other person)
Evidence: 0.78
¬ Remarkable(island, be surround by water on all side)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.39
Salient(island, be used to get away from other person)
Evidence: 0.82
¬ Salient(island, has water all around it)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.39
Salient(island, be used to get away from other person)
Evidence: 0.83
¬ Salient(island, be surround by water on all side)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.39
Salient(island, be used to get away from other person)
Evidence: 0.49
¬ Typical(island, be used to get away from other person)
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.23
Plausible(island, be used to get away from other person)
Evidence: 0.49
¬ Typical(island, be used to get away from other person)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)
Evidence: 0.30
¬ Typical(country, be used to person live in)
0.31
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)
Evidence: 0.46
¬ Typical(country, trade their good with each other)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.41
¬ Remarkable(island, be used to get away from other person)
Evidence: 0.63
¬ Typical(ireland, be far away from where i live)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.30
¬ Typical(country, be used to person live in)
0.28
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.49
Typical(island, be used to get away from other person)
Evidence: 0.46
¬ Typical(country, trade their good with each other)