italian restaurant: be used to get rid of hungry feel

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents restaurant
Weight: 0.87
, pub
Weight: 0.64
, shop
Weight: 0.63
, place
Weight: 0.61
, store
Weight: 0.61
Siblings pizzeria
Weight: 0.60
, french restaurant
Weight: 0.42
, chinese restaurant
Weight: 0.42
, mexican restaurant
Weight: 0.42
, japanese restaurant
Weight: 0.41

Related properties

Property Similarity
be used to get rid of hungry feel 1.00
be used to get something to eat 0.86
be used to eat to get food 0.81
be used to get thing you need 0.81
be used to get good 0.81
be used to eat out 0.81
causes buy thing you do not need 0.81
be motivated by you need something 0.81
be used to buy thing that you want 0.81
be motivated by eat 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.99
Plausible(shop, be used to get thing you need)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)
0.53
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(shop, be used to buy thing that you want)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)
0.49
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.87
Plausible(shop, be used to get good)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)
0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.55
Plausible(shop, be motivated by eat)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)
0.15
Rule weight: 0.66
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.04
¬ Plausible(place, be used to eat to get food)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.55
¬ Plausible(shop, be motivated by eat)
0.02
Rule weight: 0.09
Evidence weight: 0.22
Similarity weight: 0.81
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.87
¬ Plausible(shop, be used to get good)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.81
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.99
¬ Plausible(shop, be used to buy thing that you want)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.81
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.99
¬ Plausible(shop, be used to get thing you need)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.49
¬ Remarkable(shop, be motivated by eat)
0.40
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.64
¬ Remarkable(place, be used to eat to get food)
0.36
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.94
¬ Remarkable(shop, be used to get good)
0.36
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.97
¬ Remarkable(shop, be used to get thing you need)
0.36
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.97
¬ Remarkable(shop, be used to buy thing that you want)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.85
¬ Remarkable(pizzeria, be used to get something to eat)
0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.70
¬ Remarkable(mexican restaurant, be used to eat out)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.99
Plausible(shop, be used to get thing you need)
Evidence: 0.24
Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.10
¬ Plausible(italian restaurant, be used to get rid of hungry feel)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.99
Plausible(shop, be used to buy thing that you want)
Evidence: 0.24
Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.10
¬ Plausible(italian restaurant, be used to get rid of hungry feel)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.87
Plausible(shop, be used to get good)
Evidence: 0.24
Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.10
¬ Plausible(italian restaurant, be used to get rid of hungry feel)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.55
Plausible(shop, be motivated by eat)
Evidence: 0.24
Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.10
¬ Plausible(italian restaurant, be used to get rid of hungry feel)
0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.24
Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.10
¬ Plausible(italian restaurant, be used to get rid of hungry feel)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.85
Remarkable(pizzeria, be used to get something to eat)
Evidence: 0.23
¬ Plausible(pizzeria, be used to get something to eat)
0.46
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.70
Remarkable(mexican restaurant, be used to eat out)
Evidence: 0.22
¬ Plausible(mexican restaurant, be used to eat out)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.24
¬ Salient(italian restaurant, be used to get rid of hungry feel)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.24
Salient(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.10
Plausible(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.75
¬ Typical(italian restaurant, be used to get rid of hungry feel)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.02
¬ Typical(shop, be used to get thing you need)
0.41
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.02
¬ Typical(shop, be used to buy thing that you want)
0.41
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.06
¬ Typical(shop, be used to get good)
0.38
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.34
¬ Typical(shop, be motivated by eat)
0.34
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.33
¬ Typical(pizzeria, be used to get something to eat)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.24
¬ Remarkable(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.41
¬ Typical(mexican restaurant, be used to eat out)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.75
Typical(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.02
¬ Typical(shop, be used to get thing you need)
0.39
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.75
Typical(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.02
¬ Typical(shop, be used to buy thing that you want)
0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.75
Typical(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.06
¬ Typical(shop, be used to get good)
0.36
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.75
Typical(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.34
¬ Typical(shop, be motivated by eat)
0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.75
Typical(italian restaurant, be used to get rid of hungry feel)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)