item: be in game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents artifact
Weight: 0.67
, element
Weight: 0.65
, piece
Weight: 0.61
, clue
Weight: 0.60
Siblings line item
Weight: 0.79
, movie ticket
Weight: 0.72
, kitchen utensil
Weight: 0.71
, postage stamp
Weight: 0.71

Related properties

Property Similarity
be in game 1.00
be in even game 0.95
be bad for game 0.92
leave game 0.89
define game 0.80
be in pokemon games 0.76
be low in game files 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.62
¬ Salient(item, be in game)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.87
Remarkable(item, be in game)
Evidence: 0.16
¬ Remarkable(item, leave game)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.14
¬ Salient(item, leave game)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.87
Remarkable(item, be in game)
Evidence: 0.84
¬ Remarkable(item, be in even game)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.13
¬ Plausible(item, leave game)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.87
Remarkable(item, be in game)
Evidence: 0.79
¬ Remarkable(item, be bad for game)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.87
Remarkable(item, be in game)
Evidence: 0.27
¬ Remarkable(item, be in pokemon games)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.87
Remarkable(item, be in game)
Evidence: 0.69
¬ Remarkable(item, define game)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.63
¬ Salient(item, be in even game)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.29
Typical(item, be in game)
Evidence: 0.35
¬ Typical(item, be in even game)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.45
¬ Plausible(item, be in even game)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.87
Remarkable(item, be in game)
Evidence: 0.74
¬ Remarkable(item, be low in game files)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.32
¬ Salient(item, be in pokemon games)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.29
Typical(item, be in game)
Evidence: 0.36
¬ Typical(item, leave game)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.92
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.81
¬ Salient(item, be bad for game)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.67
¬ Salient(item, define game)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.67
¬ Plausible(item, be bad for game)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.45
¬ Plausible(item, be in pokemon games)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.58
¬ Plausible(item, define game)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.82
¬ Salient(item, be low in game files)
0.43
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.29
Typical(item, be in game)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.29
Typical(item, be in game)
Evidence: 0.59
¬ Typical(item, define game)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.72
¬ Plausible(item, be low in game files)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.29
Typical(item, be in game)
Evidence: 0.65
¬ Typical(item, be in pokemon games)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.29
Typical(item, be in game)
Evidence: 0.70
¬ Typical(item, be low in game files)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.62
Salient(item, be in game)
Evidence: 0.29
¬ Typical(item, be in game)
Evidence: 0.87
¬ Remarkable(item, be in game)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.29
¬ Typical(item, be in game)