jacket: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents piece
Weight: 0.60
, item
Weight: 0.59
, outfit
Weight: 0.59
, t shirt
Weight: 0.58
Siblings raincoat
Weight: 0.54
, parka
Weight: 0.46
, sweatshirt
Weight: 0.36
, coat
Weight: 0.35
, scarf
Weight: 0.34

Related properties

Property Similarity
has quality bad 1.00
has quality good 0.96
has quality standard 0.81
has quality evil 0.80
be bad year 2018 0.79
be bad year 0.79
be bad year 2017 0.79
is lousy 0.78
be bad for game 0.78
is lousy character 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.77
Plausible(piece, has quality good)
Evidence: 0.77
¬ Typical(jacket, has quality bad)
0.49
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.70
Plausible(outfit, has quality good)
Evidence: 0.77
¬ Typical(jacket, has quality bad)
0.44
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.57
Plausible(outfit, has quality bad)
Evidence: 0.77
¬ Typical(jacket, has quality bad)
0.39
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.77
¬ Typical(jacket, has quality bad)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.57
¬ Plausible(outfit, has quality bad)
0.07
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.70
¬ Plausible(outfit, has quality good)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.77
¬ Plausible(piece, has quality good)
0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.67
¬ Plausible(item, be bad for game)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.54
¬ Remarkable(outfit, has quality bad)
0.39
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.75
¬ Remarkable(piece, has quality good)
0.38
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.78
¬ Remarkable(outfit, has quality good)
0.31
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.79
¬ Remarkable(item, be bad for game)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.71
¬ Remarkable(coat, has quality good)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.40
¬ Remarkable(scarf, has quality evil)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.77
Plausible(piece, has quality good)
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.62
¬ Plausible(jacket, has quality bad)
0.36
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.70
Plausible(outfit, has quality good)
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.62
¬ Plausible(jacket, has quality bad)
0.35
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.57
Plausible(outfit, has quality bad)
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.62
¬ Plausible(jacket, has quality bad)
0.29
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.62
¬ Plausible(jacket, has quality bad)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.71
Remarkable(coat, has quality good)
Evidence: 0.69
¬ Plausible(coat, has quality good)
0.39
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.40
Remarkable(scarf, has quality evil)
Evidence: 0.80
¬ Plausible(scarf, has quality evil)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.60
¬ Salient(jacket, has quality bad)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.62
¬ Typical(jacket, has quality good)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.67
¬ Plausible(jacket, has quality good)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.73
¬ Typical(jacket, be bad year 2018)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.75
¬ Typical(jacket, be bad year)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.78
¬ Typical(jacket, be bad year 2017)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.60
Salient(jacket, has quality bad)
Evidence: 0.46
¬ Salient(jacket, be bad year)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.31
¬ Remarkable(jacket, be bad year)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.60
Salient(jacket, has quality bad)
Evidence: 0.47
¬ Salient(jacket, be bad year 2018)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.60
Salient(jacket, has quality bad)
Evidence: 0.84
¬ Salient(jacket, has quality good)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.33
¬ Remarkable(jacket, be bad year 2018)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.56
¬ Plausible(jacket, be bad year 2018)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.56
¬ Plausible(jacket, be bad year)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.65
¬ Plausible(jacket, be bad year 2017)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.41
¬ Remarkable(jacket, be bad year 2017)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.60
Salient(jacket, has quality bad)
Evidence: 0.64
¬ Salient(jacket, be bad year 2017)
0.41
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.96
Evidence: 0.39
Remarkable(jacket, has quality bad)
Evidence: 0.81
¬ Remarkable(jacket, has quality good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.60
Salient(jacket, has quality bad)
Evidence: 0.77
¬ Typical(jacket, has quality bad)
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.62
Plausible(jacket, has quality bad)
Evidence: 0.77
¬ Typical(jacket, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.63
¬ Typical(outfit, has quality bad)
0.36
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.68
¬ Typical(outfit, has quality good)
0.34
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.77
¬ Typical(piece, has quality good)
0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.65
¬ Typical(item, be bad for game)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.71
¬ Typical(coat, has quality good)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(jacket, has quality bad)
Evidence: 0.92
¬ Typical(scarf, has quality evil)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.63
¬ Typical(outfit, has quality bad)
0.39
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.68
¬ Typical(outfit, has quality good)
0.38
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.77
¬ Typical(piece, has quality good)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.77
Typical(jacket, has quality bad)
Evidence: 0.65
¬ Typical(item, be bad for game)