jump rope: be motivated by see if you still can

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
, toy
Weight: 0.59
, exercise
Weight: 0.59
, rope
Weight: 0.58
, equipment
Weight: 0.58
Siblings trampoline
Weight: 0.32
, jumper cable
Weight: 0.32
, toy car
Weight: 0.32
, drop
Weight: 0.32
, parachute
Weight: 0.32

Related properties

Property Similarity
be motivated by see if you still can 1.00
requires just do it 0.88
be motivated by it can be good fun 0.87
requires do it 0.87
requires decide if you need to exercise 0.86
be motivated by it keep you healthy 0.85
be used to see other person 0.85
be motivated by you want exercise 0.85
be used to because it be in way 0.85
be used to pretend you have real car 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.86
¬ Remarkable(jump rope, be motivated by see if you still can)
Evidence: 0.45
¬ Remarkable(toy car, be used to pretend you have real car)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.21
Plausible(jump rope, be motivated by see if you still can)
Evidence: 0.45
Remarkable(toy car, be used to pretend you have real car)
Evidence: 0.19
¬ Plausible(toy car, be used to pretend you have real car)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.21
Plausible(jump rope, be motivated by see if you still can)
Evidence: 0.64
¬ Salient(jump rope, be motivated by see if you still can)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.86
Remarkable(jump rope, be motivated by see if you still can)
Evidence: 0.87
¬ Remarkable(jump rope, requires do it)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.86
Remarkable(jump rope, be motivated by see if you still can)
Evidence: 0.82
¬ Remarkable(jump rope, be used to because it be in way)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.41
Typical(jump rope, be motivated by see if you still can)
Evidence: 0.26
¬ Typical(jump rope, requires do it)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.21
Plausible(jump rope, be motivated by see if you still can)
Evidence: 0.20
¬ Plausible(jump rope, be used to because it be in way)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.64
Salient(jump rope, be motivated by see if you still can)
Evidence: 0.71
¬ Salient(jump rope, requires do it)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.64
Salient(jump rope, be motivated by see if you still can)
Evidence: 0.65
¬ Salient(jump rope, be used to because it be in way)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.41
Typical(jump rope, be motivated by see if you still can)
Evidence: 0.44
¬ Typical(jump rope, be used to because it be in way)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.21
Plausible(jump rope, be motivated by see if you still can)
Evidence: 0.38
¬ Plausible(jump rope, requires do it)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.64
Salient(jump rope, be motivated by see if you still can)
Evidence: 0.41
¬ Typical(jump rope, be motivated by see if you still can)
Evidence: 0.86
¬ Remarkable(jump rope, be motivated by see if you still can)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.21
Plausible(jump rope, be motivated by see if you still can)
Evidence: 0.41
¬ Typical(jump rope, be motivated by see if you still can)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.86
¬ Remarkable(jump rope, be motivated by see if you still can)
Evidence: 0.51
¬ Typical(toy car, be used to pretend you have real car)