jump up and down: be motivated by you be excite

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you be excite 1.00
be motivated by you be very excite 0.97
be used to excite person 0.95
requires get excite 0.94
be motivated by you be elate 0.80
be motivated by show your happy 0.79
be motivated by you be happy 0.79
be motivated by headrush 0.78
be motivated by not touch grind 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.48
¬ Salient(jump up and down, be motivated by you be excite)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.57
¬ Remarkable(jump up and down, be used to excite person)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.57
¬ Remarkable(jump up and down, requires get excite)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.82
¬ Remarkable(jump up and down, be motivated by you be very excite)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.46
¬ Typical(jump up and down, be motivated by you be very excite)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.58
¬ Plausible(jump up and down, requires get excite)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.59
¬ Plausible(jump up and down, be used to excite person)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.68
¬ Plausible(jump up and down, be motivated by you be very excite)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.97
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.48
¬ Salient(jump up and down, be motivated by you be very excite)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.48
¬ Salient(jump up and down, requires get excite)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.48
¬ Salient(jump up and down, be used to excite person)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.37
¬ Plausible(jump up and down, be motivated by you be elate)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.57
¬ Remarkable(jump up and down, be motivated by you be elate)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.64
¬ Typical(jump up and down, be used to excite person)
0.56
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.94
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.65
¬ Typical(jump up and down, requires get excite)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.58
¬ Remarkable(jump up and down, be motivated by not touch grind)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.65
¬ Remarkable(jump up and down, be motivated by headrush)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.38
¬ Salient(jump up and down, be motivated by you be elate)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.77
¬ Remarkable(jump up and down, be motivated by show your happy)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.50
¬ Plausible(jump up and down, be motivated by headrush)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.56
¬ Plausible(jump up and down, be motivated by you be happy)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.75
Remarkable(jump up and down, be motivated by you be excite)
Evidence: 0.78
¬ Remarkable(jump up and down, be motivated by you be happy)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.58
¬ Plausible(jump up and down, be motivated by show your happy)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.42
¬ Salient(jump up and down, be motivated by you be happy)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.43
¬ Salient(jump up and down, be motivated by show your happy)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.40
¬ Salient(jump up and down, be motivated by not touch grind)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.42
¬ Salient(jump up and down, be motivated by headrush)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.48
¬ Typical(jump up and down, be motivated by not touch grind)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.58
¬ Typical(jump up and down, be motivated by show your happy)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.59
¬ Typical(jump up and down, be motivated by you be happy)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.74
¬ Plausible(jump up and down, be motivated by not touch grind)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.70
¬ Typical(jump up and down, be motivated by headrush)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.53
Typical(jump up and down, be motivated by you be excite)
Evidence: 0.86
¬ Typical(jump up and down, be motivated by you be elate)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.48
Salient(jump up and down, be motivated by you be excite)
Evidence: 0.53
¬ Typical(jump up and down, be motivated by you be excite)
Evidence: 0.75
¬ Remarkable(jump up and down, be motivated by you be excite)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.65
Plausible(jump up and down, be motivated by you be excite)
Evidence: 0.53
¬ Typical(jump up and down, be motivated by you be excite)