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jump up and down
:
be used to reach high
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to reach high
1.00
causes you can reach high
0.90
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.44
Plausible(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.42
¬ Salient(
jump up and down
,
be used to reach high
)
Similarity expansion
0.71
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.90
Evidence:
0.84
Typical(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.46
¬ Typical(
jump up and down
,
causes you can reach high
)
0.52
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.90
Evidence:
0.42
Salient(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.56
¬ Salient(
jump up and down
,
causes you can reach high
)
0.47
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.90
Evidence:
0.42
Remarkable(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.66
¬ Remarkable(
jump up and down
,
causes you can reach high
)
0.45
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.90
Evidence:
0.44
Plausible(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.74
¬ Plausible(
jump up and down
,
causes you can reach high
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.42
Salient(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.84
¬ Typical(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.42
¬ Remarkable(
jump up and down
,
be used to reach high
)
Typical implies Plausible
0.25
Rule weight:
0.48
Evidence weight:
0.53
Similarity weight:
1.00
Evidence:
0.44
Plausible(
jump up and down
,
be used to reach high
)
⋁
Evidence:
0.84
¬ Typical(
jump up and down
,
be used to reach high
)