jump up and down: causes you might feel tire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you might feel tire 1.00
causes get tire 0.90
causes you get your way 0.83
causes you might lose your balance 0.83
causes you can see far 0.82
causes you can reach high 0.76
be motivated by you be happy 0.75
be motivated by something you cannot have 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.50
¬ Salient(jump up and down, causes you might feel tire)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.38
¬ Plausible(jump up and down, causes get tire)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.65
Remarkable(jump up and down, causes you might feel tire)
Evidence: 0.44
¬ Remarkable(jump up and down, causes get tire)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.50
Salient(jump up and down, causes you might feel tire)
Evidence: 0.38
¬ Salient(jump up and down, causes get tire)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.68
¬ Plausible(jump up and down, causes you might lose your balance)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.55
Typical(jump up and down, causes you might feel tire)
Evidence: 0.51
¬ Typical(jump up and down, causes you might lose your balance)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.50
Salient(jump up and down, causes you might feel tire)
Evidence: 0.49
¬ Salient(jump up and down, causes you might lose your balance)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.65
Remarkable(jump up and down, causes you might feel tire)
Evidence: 0.72
¬ Remarkable(jump up and down, causes you might lose your balance)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.56
¬ Plausible(jump up and down, be motivated by you be happy)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.55
Typical(jump up and down, causes you might feel tire)
Evidence: 0.46
¬ Typical(jump up and down, causes you can reach high)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.50
Salient(jump up and down, causes you might feel tire)
Evidence: 0.42
¬ Salient(jump up and down, be motivated by you be happy)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.55
Typical(jump up and down, causes you might feel tire)
Evidence: 0.49
¬ Typical(jump up and down, be motivated by something you cannot have)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.67
¬ Plausible(jump up and down, be motivated by something you cannot have)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.65
Remarkable(jump up and down, causes you might feel tire)
Evidence: 0.66
¬ Remarkable(jump up and down, causes you can reach high)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.50
Salient(jump up and down, causes you might feel tire)
Evidence: 0.48
¬ Salient(jump up and down, be motivated by something you cannot have)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.74
¬ Plausible(jump up and down, causes you can reach high)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.55
Typical(jump up and down, causes you might feel tire)
Evidence: 0.59
¬ Typical(jump up and down, be motivated by you be happy)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.50
Salient(jump up and down, causes you might feel tire)
Evidence: 0.56
¬ Salient(jump up and down, causes you can reach high)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.65
Remarkable(jump up and down, causes you might feel tire)
Evidence: 0.78
¬ Remarkable(jump up and down, be motivated by you be happy)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.65
Remarkable(jump up and down, causes you might feel tire)
Evidence: 0.78
¬ Remarkable(jump up and down, be motivated by something you cannot have)
0.46
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.90
Evidence: 0.55
Typical(jump up and down, causes you might feel tire)
Evidence: 0.89
¬ Typical(jump up and down, causes get tire)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.50
Salient(jump up and down, causes you might feel tire)
Evidence: 0.55
¬ Typical(jump up and down, causes you might feel tire)
Evidence: 0.65
¬ Remarkable(jump up and down, causes you might feel tire)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.66
Plausible(jump up and down, causes you might feel tire)
Evidence: 0.55
¬ Typical(jump up and down, causes you might feel tire)