jump: be played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.60
, thing
Weight: 0.58
, command
Weight: 0.55
, song
Weight: 0.55
Siblings quad
Weight: 0.54
, leap
Weight: 0.49
, fall
Weight: 0.33
, slide
Weight: 0.33
, hop
Weight: 0.33

Related properties

Property Similarity
be played 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.48
Plausible(jump, be played)
Evidence: 0.68
¬ Salient(jump, be played)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.68
Salient(jump, be played)
Evidence: 0.35
¬ Typical(jump, be played)
Evidence: 0.85
¬ Remarkable(jump, be played)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.48
Plausible(jump, be played)
Evidence: 0.35
¬ Typical(jump, be played)