jumper: be called jumper

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, piece
Weight: 0.50
, game
Weight: 0.49
, part
Weight: 0.47
Siblings trey
Weight: 0.43
, pointer
Weight: 0.34
, basket
Weight: 0.33
, slam dunk
Weight: 0.33
, footer
Weight: 0.33

Related properties

Property Similarity
be called jumper 1.00
be called jumpers 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.74
Plausible(jumper, be called jumper)
Evidence: 0.62
¬ Salient(jumper, be called jumper)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.93
Remarkable(jumper, be called jumper)
Evidence: 0.79
¬ Remarkable(jumper, be called jumpers)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.74
Plausible(jumper, be called jumper)
Evidence: 0.95
¬ Plausible(jumper, be called jumpers)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.62
Salient(jumper, be called jumper)
Evidence: 0.84
¬ Salient(jumper, be called jumpers)
0.37
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.07
Typical(jumper, be called jumper)
Evidence: 0.54
¬ Typical(jumper, be called jumpers)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.62
Salient(jumper, be called jumper)
Evidence: 0.07
¬ Typical(jumper, be called jumper)
Evidence: 0.93
¬ Remarkable(jumper, be called jumper)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.74
Plausible(jumper, be called jumper)
Evidence: 0.07
¬ Typical(jumper, be called jumper)