karaoke: be popular in asia

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bar
Weight: 0.58
, activity
Weight: 0.57
, game
Weight: 0.53
, application
Weight: 0.52
Siblings chocolate bar
Weight: 0.32
, chess game
Weight: 0.32
, japanese restaurant
Weight: 0.32
, disco
Weight: 0.32
, billiards
Weight: 0.31

Related properties

Property Similarity
be popular in asia 1.00
be popular in japan 0.81
be popular in vietnam 0.80
be popular in philippines 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.76
Plausible(karaoke, be popular in asia)
Evidence: 0.89
¬ Salient(karaoke, be popular in asia)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.89
Salient(karaoke, be popular in asia)
Evidence: 0.67
¬ Salient(karaoke, be popular in vietnam)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.89
Salient(karaoke, be popular in asia)
Evidence: 0.82
¬ Salient(karaoke, be popular in japan)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.77
Remarkable(karaoke, be popular in asia)
Evidence: 0.40
¬ Remarkable(karaoke, be popular in vietnam)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.77
Remarkable(karaoke, be popular in asia)
Evidence: 0.61
¬ Remarkable(karaoke, be popular in japan)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.89
Salient(karaoke, be popular in asia)
Evidence: 0.76
¬ Salient(karaoke, be popular in philippines)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.76
Plausible(karaoke, be popular in asia)
Evidence: 0.69
¬ Plausible(karaoke, be popular in vietnam)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.76
Plausible(karaoke, be popular in asia)
Evidence: 0.75
¬ Plausible(karaoke, be popular in japan)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.77
Remarkable(karaoke, be popular in asia)
Evidence: 0.51
¬ Remarkable(karaoke, be popular in philippines)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.73
Typical(karaoke, be popular in asia)
Evidence: 0.80
¬ Typical(karaoke, be popular in japan)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.73
Typical(karaoke, be popular in asia)
Evidence: 0.82
¬ Typical(karaoke, be popular in vietnam)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.76
Plausible(karaoke, be popular in asia)
Evidence: 0.73
¬ Plausible(karaoke, be popular in philippines)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.73
Typical(karaoke, be popular in asia)
Evidence: 0.80
¬ Typical(karaoke, be popular in philippines)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Salient(karaoke, be popular in asia)
Evidence: 0.73
¬ Typical(karaoke, be popular in asia)
Evidence: 0.77
¬ Remarkable(karaoke, be popular in asia)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.76
Plausible(karaoke, be popular in asia)
Evidence: 0.73
¬ Typical(karaoke, be popular in asia)