kid: be build to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents jerk
Weight: 0.71
, creature
Weight: 0.67
, athlete
Weight: 0.64
, idiot
Weight: 0.64
Siblings nephew
Weight: 0.67
, boy scout
Weight: 0.66
, tom
Weight: 0.60
, couple
Weight: 0.60
, alex
Weight: 0.55

Related properties

Property Similarity
be build to have fun 1.00
wants to have fun 0.89
has fun play 0.87
make love 0.78
wants to play with them 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.58
¬ Remarkable(kid, be build to have fun)
Evidence: 0.37
¬ Remarkable(couple, make love)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.10
Plausible(kid, be build to have fun)
Evidence: 0.37
Remarkable(couple, make love)
Evidence: 0.12
¬ Plausible(couple, make love)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.10
Plausible(kid, be build to have fun)
Evidence: 0.55
¬ Salient(kid, be build to have fun)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.63
Typical(kid, be build to have fun)
Evidence: 0.33
¬ Typical(kid, has fun play)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.10
Plausible(kid, be build to have fun)
Evidence: 0.17
¬ Plausible(kid, wants to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.63
Typical(kid, be build to have fun)
Evidence: 0.45
¬ Typical(kid, wants to have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.63
Typical(kid, be build to have fun)
Evidence: 0.38
¬ Typical(kid, wants to play with them)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.55
Salient(kid, be build to have fun)
Evidence: 0.61
¬ Salient(kid, wants to have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.10
Plausible(kid, be build to have fun)
Evidence: 0.29
¬ Plausible(kid, has fun play)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.10
Plausible(kid, be build to have fun)
Evidence: 0.22
¬ Plausible(kid, wants to play with them)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.55
Salient(kid, be build to have fun)
Evidence: 0.70
¬ Salient(kid, has fun play)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.58
Remarkable(kid, be build to have fun)
Evidence: 0.80
¬ Remarkable(kid, wants to have fun)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.58
Remarkable(kid, be build to have fun)
Evidence: 0.82
¬ Remarkable(kid, has fun play)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.55
Salient(kid, be build to have fun)
Evidence: 0.60
¬ Salient(kid, wants to play with them)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.58
Remarkable(kid, be build to have fun)
Evidence: 0.84
¬ Remarkable(kid, wants to play with them)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.55
Salient(kid, be build to have fun)
Evidence: 0.63
¬ Typical(kid, be build to have fun)
Evidence: 0.58
¬ Remarkable(kid, be build to have fun)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.10
Plausible(kid, be build to have fun)
Evidence: 0.63
¬ Typical(kid, be build to have fun)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.58
¬ Remarkable(kid, be build to have fun)
Evidence: 0.62
¬ Typical(couple, make love)