kill: causes pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.56
, film
Weight: 0.56
, word
Weight: 0.55
, method
Weight: 0.52
Siblings shoot
Weight: 0.32
, hate
Weight: 0.31
, poison
Weight: 0.31
, fuck
Weight: 0.30
, movie
Weight: 0.30

Related properties

Property Similarity
causes pleasure 1.00
be motivated by pleasure 0.93
causes sense of enjoyment and fufillment 0.82
be thrill 0.78
be used to enjoyment 0.78
causes sadness 0.77
be watch for enjoyment 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.29
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.39
Plausible(word, be thrill)
Evidence: 0.71
¬ Typical(kill, causes pleasure)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.39
¬ Plausible(word, be thrill)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.40
¬ Remarkable(word, be thrill)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.54
¬ Remarkable(fuck, be motivated by pleasure)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.52
¬ Remarkable(fuck, be used to enjoyment)
0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.80
¬ Remarkable(movie, be watch for enjoyment)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.39
Plausible(word, be thrill)
Evidence: 0.16
Remarkable(kill, causes pleasure)
Evidence: 0.21
¬ Plausible(kill, causes pleasure)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.80
Remarkable(movie, be watch for enjoyment)
Evidence: 0.52
¬ Plausible(movie, be watch for enjoyment)
0.41
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.54
Remarkable(fuck, be motivated by pleasure)
Evidence: 0.73
¬ Plausible(fuck, be motivated by pleasure)
0.32
Rule weight: 0.60
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.52
Remarkable(fuck, be used to enjoyment)
Evidence: 0.83
¬ Plausible(fuck, be used to enjoyment)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.29
¬ Salient(kill, causes pleasure)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.71
Typical(kill, causes pleasure)
Evidence: 0.46
¬ Typical(kill, causes sense of enjoyment and fufillment)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.71
Typical(kill, causes pleasure)
Evidence: 0.37
¬ Typical(kill, causes sadness)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.29
¬ Plausible(kill, causes sense of enjoyment and fufillment)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.35
¬ Plausible(kill, causes sadness)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.16
Remarkable(kill, causes pleasure)
Evidence: 0.39
¬ Remarkable(kill, causes sense of enjoyment and fufillment)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.29
Salient(kill, causes pleasure)
Evidence: 0.70
¬ Salient(kill, causes sense of enjoyment and fufillment)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.16
Remarkable(kill, causes pleasure)
Evidence: 0.57
¬ Remarkable(kill, causes sadness)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.29
Salient(kill, causes pleasure)
Evidence: 0.73
¬ Salient(kill, causes sadness)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.29
Salient(kill, causes pleasure)
Evidence: 0.71
¬ Typical(kill, causes pleasure)
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.21
Plausible(kill, causes pleasure)
Evidence: 0.71
¬ Typical(kill, causes pleasure)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.35
¬ Typical(word, be thrill)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.44
¬ Typical(fuck, be motivated by pleasure)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.31
¬ Typical(fuck, be used to enjoyment)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.16
¬ Remarkable(kill, causes pleasure)
Evidence: 0.20
¬ Typical(movie, be watch for enjoyment)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.71
Typical(kill, causes pleasure)
Evidence: 0.35
¬ Typical(word, be thrill)