killing: crashing ps4

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents atrocity
Weight: 0.64
, crime
Weight: 0.61
, activity
Weight: 0.59
, act
Weight: 0.58
, violence
Weight: 0.56
Siblings homicide
Weight: 0.65
, honor killing
Weight: 0.38
, murder
Weight: 0.37
, kidnapping
Weight: 0.35
, first degree murder
Weight: 0.34

Related properties

Property Similarity
crashing ps4 1.00
keep crashing 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(killing, crashing ps4)
Evidence: 0.34
¬ Salient(killing, crashing ps4)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.65
Typical(killing, crashing ps4)
Evidence: 0.22
¬ Typical(killing, keep crashing)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.86
Plausible(killing, crashing ps4)
Evidence: 0.62
¬ Plausible(killing, keep crashing)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.34
Salient(killing, crashing ps4)
Evidence: 0.27
¬ Salient(killing, keep crashing)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.22
Remarkable(killing, crashing ps4)
Evidence: 0.39
¬ Remarkable(killing, keep crashing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.34
Salient(killing, crashing ps4)
Evidence: 0.65
¬ Typical(killing, crashing ps4)
Evidence: 0.22
¬ Remarkable(killing, crashing ps4)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.86
Plausible(killing, crashing ps4)
Evidence: 0.65
¬ Typical(killing, crashing ps4)