king: be used to capture in game of chess

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monarch
Weight: 0.79
, ruler
Weight: 0.72
, legend
Weight: 0.67
, queen
Weight: 0.66
, leader
Weight: 0.66
Siblings tyrant
Weight: 0.57
, queen elizabeth
Weight: 0.38
, prince
Weight: 0.37
, god
Weight: 0.34
, elvis
Weight: 0.33

Related properties

Property Similarity
be used to capture in game of chess 1.00
be used to move in chess game 0.90
be at chess game 0.90
be used to play chess 0.88
be used to chess 0.85
be used to play chess or card 0.84
be at chess set 0.84
be defined as most powerful piece in chess 0.79
be defined as most powerful chess piece 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.30
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.90
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)
0.29
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.21
Plausible(queen, be used to play chess)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)
0.29
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.85
Evidence: 0.22
Plausible(queen, be used to chess)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)
0.28
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.84
Evidence: 0.21
Plausible(queen, be used to play chess or card)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)
0.26
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.20
Plausible(queen, be defined as most powerful piece in chess)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)
0.25
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.18
Plausible(queen, be defined as most powerful chess piece)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.21
¬ Plausible(queen, be at chess game)
0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.21
¬ Plausible(queen, be used to play chess)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.21
¬ Plausible(queen, be used to play chess or card)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.22
¬ Plausible(queen, be used to chess)
0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.18
¬ Plausible(queen, be defined as most powerful chess piece)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.20
¬ Plausible(queen, be defined as most powerful piece in chess)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
0.48
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.16
¬ Remarkable(queen, be used to play chess)
0.46
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.15
¬ Remarkable(queen, be used to play chess or card)
0.46
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.22
¬ Remarkable(queen, be used to chess)
0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.22
¬ Remarkable(queen, be defined as most powerful piece in chess)
0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.19
¬ Remarkable(queen, be defined as most powerful chess piece)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.21
Plausible(queen, be used to play chess)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)
0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.22
Plausible(queen, be used to chess)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)
0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.21
Plausible(queen, be used to play chess or card)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)
0.31
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.20
Plausible(queen, be defined as most powerful piece in chess)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)
0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.18
Plausible(queen, be defined as most powerful chess piece)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.22
¬ Salient(king, be used to capture in game of chess)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.22
Salient(king, be used to capture in game of chess)
Evidence: 0.10
¬ Salient(king, be at chess game)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.13
¬ Remarkable(king, be at chess game)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.22
Salient(king, be used to capture in game of chess)
Evidence: 0.14
¬ Salient(king, be used to play chess)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.22
Salient(king, be used to capture in game of chess)
Evidence: 0.17
¬ Salient(king, be used to move in chess game)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.22
Salient(king, be used to capture in game of chess)
Evidence: 0.10
¬ Salient(king, be at chess set)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.18
¬ Remarkable(king, be used to play chess)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.13
¬ Remarkable(king, be at chess set)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.22
¬ Remarkable(king, be used to move in chess game)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.18
¬ Plausible(king, be used to move in chess game)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.19
¬ Plausible(king, be at chess game)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.17
¬ Plausible(king, be used to play chess)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.16
¬ Plausible(king, be at chess set)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.60
¬ Typical(king, be used to move in chess game)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.65
¬ Typical(king, be at chess game)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.64
¬ Typical(king, be used to play chess)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.70
¬ Typical(king, be at chess set)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.22
Salient(king, be used to capture in game of chess)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.12
Plausible(king, be used to capture in game of chess)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.64
¬ Typical(queen, be at chess game)
0.36
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.62
¬ Typical(queen, be used to play chess)
0.36
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.55
¬ Typical(queen, be used to chess)
0.35
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.63
¬ Typical(queen, be used to play chess or card)
0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.58
¬ Typical(queen, be defined as most powerful piece in chess)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)
Evidence: 0.62
¬ Typical(queen, be defined as most powerful chess piece)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.64
¬ Typical(queen, be at chess game)
0.33
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.55
¬ Typical(queen, be used to chess)
0.33
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.62
¬ Typical(queen, be used to play chess)
0.31
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.63
¬ Typical(queen, be used to play chess or card)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.58
¬ Typical(queen, be defined as most powerful piece in chess)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.63
Typical(king, be used to capture in game of chess)
Evidence: 0.62
¬ Typical(queen, be defined as most powerful chess piece)