kingpin: be classified as machine

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents villain
Weight: 0.66
, game
Weight: 0.55
, movie
Weight: 0.54
, person
Weight: 0.51
, film
Weight: 0.51
Siblings joker
Weight: 0.33
, mafia
Weight: 0.32
, godfather
Weight: 0.32
, hero
Weight: 0.32
, terrorist
Weight: 0.32

Related properties

Property Similarity
be classified as machine 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.31
Plausible(kingpin, be classified as machine)
Evidence: 0.39
¬ Salient(kingpin, be classified as machine)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.39
Salient(kingpin, be classified as machine)
Evidence: 0.21
¬ Typical(kingpin, be classified as machine)
Evidence: 0.73
¬ Remarkable(kingpin, be classified as machine)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.31
Plausible(kingpin, be classified as machine)
Evidence: 0.21
¬ Typical(kingpin, be classified as machine)