lance: be gold

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.61
, brand
Weight: 0.49
, character
Weight: 0.49
, athlete
Weight: 0.48
Siblings spear
Weight: 0.34
, blaster
Weight: 0.33
, razor blade
Weight: 0.33
, chemical weapon
Weight: 0.33
, sword
Weight: 0.33

Related properties

Property Similarity
be gold 1.00
be pokemon gold 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.51
Plausible(lance, be gold)
Evidence: 0.41
¬ Salient(lance, be gold)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.51
Plausible(lance, be gold)
Evidence: 0.17
¬ Plausible(lance, be pokemon gold)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.41
Salient(lance, be gold)
Evidence: 0.16
¬ Salient(lance, be pokemon gold)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.35
Remarkable(lance, be gold)
Evidence: 0.15
¬ Remarkable(lance, be pokemon gold)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.64
Typical(lance, be gold)
Evidence: 0.42
¬ Typical(lance, be pokemon gold)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.41
Salient(lance, be gold)
Evidence: 0.64
¬ Typical(lance, be gold)
Evidence: 0.35
¬ Remarkable(lance, be gold)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.51
Plausible(lance, be gold)
Evidence: 0.64
¬ Typical(lance, be gold)