language: be use in game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents english language
Weight: 0.85
, sign language
Weight: 0.81
, subject
Weight: 0.63
, poetry
Weight: 0.62
Siblings italian language
Weight: 0.79
, lisp
Weight: 0.69
, persian
Weight: 0.67
, prolog
Weight: 0.65
, sql
Weight: 0.65

Related properties

Property Similarity
be use in game 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.14
Plausible(language, be use in game)
Evidence: 0.23
¬ Salient(language, be use in game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.23
Salient(language, be use in game)
Evidence: 0.73
¬ Typical(language, be use in game)
Evidence: 0.18
¬ Remarkable(language, be use in game)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.14
Plausible(language, be use in game)
Evidence: 0.73
¬ Typical(language, be use in game)