laugh: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sound
Weight: 0.63
, thing
Weight: 0.61
, fun
Weight: 0.54
, laughter
Weight: 0.49
Siblings joke
Weight: 0.35
, smile
Weight: 0.34
, remember
Weight: 0.34
, think
Weight: 0.34
, kiss
Weight: 0.33

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
be enjoyable 0.85
requires watch something funny 0.81
be motivated by something be funny 0.79
be funny 0.79
be defined as same as enjoyable 0.78
be useless but still enjoyable 0.77
be motivated by someone tell funny joke 0.76
be used to make someone laugh 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.21
¬ Typical(laugh, be fun)
0.48
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.69
Plausible(fun, be defined as same as enjoyable)
Evidence: 0.21
¬ Typical(laugh, be fun)
0.44
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.21
¬ Typical(laugh, be fun)
0.44
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.21
¬ Typical(laugh, be fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.24
¬ Plausible(sound, be funny)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.70
¬ Plausible(fun, be enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.69
¬ Plausible(fun, be defined as same as enjoyable)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.39
¬ Remarkable(sound, be funny)
0.31
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)
0.25
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.66
¬ Remarkable(fun, be enjoyable)
0.23
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.68
¬ Remarkable(fun, be defined as same as enjoyable)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.31
¬ Remarkable(think, be used to fun)
0.07
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.61
¬ Remarkable(kiss, be fun)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.99
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.71
¬ Remarkable(kiss, be used to fun)
0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.71
¬ Remarkable(kiss, be enjoyable)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.79
¬ Remarkable(joke, be funny)
0.04
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.78
¬ Remarkable(joke, be used to make someone laugh)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.70
Plausible(fun, be enjoyable)
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.56
¬ Plausible(laugh, be fun)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.69
Plausible(fun, be defined as same as enjoyable)
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.56
¬ Plausible(laugh, be fun)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.56
¬ Plausible(laugh, be fun)
0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.56
¬ Plausible(laugh, be fun)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.61
Remarkable(kiss, be fun)
Evidence: 0.27
¬ Plausible(kiss, be fun)
0.57
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.31
Remarkable(think, be used to fun)
Evidence: 0.12
¬ Plausible(think, be used to fun)
0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.71
Remarkable(kiss, be used to fun)
Evidence: 0.36
¬ Plausible(kiss, be used to fun)
0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.71
Remarkable(kiss, be enjoyable)
Evidence: 0.53
¬ Plausible(kiss, be enjoyable)
0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.79
Remarkable(joke, be funny)
Evidence: 0.75
¬ Plausible(joke, be funny)
0.43
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.78
Remarkable(joke, be used to make someone laugh)
Evidence: 0.55
¬ Plausible(joke, be used to make someone laugh)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.87
¬ Salient(laugh, be fun)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.05
¬ Plausible(laugh, be motivated by someone tell funny joke)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.87
Salient(laugh, be fun)
Evidence: 0.82
¬ Salient(laugh, requires watch something funny)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.87
Salient(laugh, be fun)
Evidence: 0.88
¬ Salient(laugh, be motivated by something be funny)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.87
Salient(laugh, be fun)
Evidence: 0.60
¬ Salient(laugh, be motivated by someone tell funny joke)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.16
¬ Typical(laugh, be motivated by something be funny)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.37
¬ Plausible(laugh, requires watch something funny)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.26
¬ Typical(laugh, requires watch something funny)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.80
¬ Remarkable(laugh, requires watch something funny)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.83
¬ Remarkable(laugh, be motivated by something be funny)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.58
¬ Plausible(laugh, be motivated by something be funny)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.81
¬ Remarkable(laugh, be motivated by someone tell funny joke)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.60
¬ Typical(laugh, be motivated by someone tell funny joke)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(laugh, be fun)
Evidence: 0.21
¬ Typical(laugh, be fun)
Evidence: 0.72
¬ Remarkable(laugh, be fun)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.56
Plausible(laugh, be fun)
Evidence: 0.21
¬ Typical(laugh, be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.15
¬ Typical(fun, be enjoyable)
0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.15
¬ Typical(fun, be defined as same as enjoyable)
0.28
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.27
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.47
¬ Typical(sound, be funny)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.34
¬ Typical(kiss, be used to fun)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.11
¬ Typical(joke, be funny)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.26
¬ Typical(kiss, be enjoyable)
0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.45
¬ Typical(kiss, be fun)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.18
¬ Typical(joke, be used to make someone laugh)
0.06
Rule weight: 0.14
Evidence weight: 0.42
Similarity weight: 0.99
Evidence: 0.72
¬ Remarkable(laugh, be fun)
Evidence: 0.81
¬ Typical(think, be used to fun)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.15
¬ Typical(fun, be enjoyable)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.15
¬ Typical(fun, be defined as same as enjoyable)
0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.24
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.21
Typical(laugh, be fun)
Evidence: 0.47
¬ Typical(sound, be funny)