laziness: feel good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents trait
Weight: 0.66
, reason
Weight: 0.66
, sin
Weight: 0.65
, virtue
Weight: 0.64
, factor
Weight: 0.64
Siblings selfishness
Weight: 0.37
, gluttony
Weight: 0.35
, ignorance
Weight: 0.35
, boredom
Weight: 0.35
, dishonesty
Weight: 0.35

Related properties

Property Similarity
feel good 1.00
be good 0.89
feel same 0.87
is good thing 0.85
be good for us 0.85
feel tired 0.83
is bad thing 0.80
be considered bad thing 0.80
has quality good 0.80
be best way knowing 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.39
Plausible(virtue, be good)
Evidence: 0.11
¬ Typical(laziness, feel good)
0.51
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.62
Plausible(reason, be best way knowing)
Evidence: 0.11
¬ Typical(laziness, feel good)
0.50
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.41
Plausible(virtue, has quality good)
Evidence: 0.11
¬ Typical(laziness, feel good)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.39
¬ Plausible(virtue, be good)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.41
¬ Plausible(virtue, has quality good)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.62
¬ Plausible(reason, be best way knowing)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.75
¬ Remarkable(virtue, be good)
0.44
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.67
¬ Remarkable(reason, be best way knowing)
0.44
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.87
¬ Remarkable(virtue, has quality good)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.06
¬ Remarkable(ignorance, is good thing)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.02
¬ Remarkable(boredom, be good for us)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.08
¬ Remarkable(boredom, is good thing)
0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.76
¬ Remarkable(boredom, feel same)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.96
¬ Remarkable(boredom, feel tired)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.01
¬ Remarkable(ignorance, has quality good)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.01
¬ Remarkable(boredom, has quality good)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.04
¬ Remarkable(dishonesty, has quality good)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.05
¬ Remarkable(selfishness, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.81
¬ Remarkable(selfishness, be considered bad thing)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.39
Plausible(virtue, be good)
Evidence: 0.04
Remarkable(laziness, feel good)
Evidence: 0.01
¬ Plausible(laziness, feel good)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.41
Plausible(virtue, has quality good)
Evidence: 0.04
Remarkable(laziness, feel good)
Evidence: 0.01
¬ Plausible(laziness, feel good)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.62
Plausible(reason, be best way knowing)
Evidence: 0.04
Remarkable(laziness, feel good)
Evidence: 0.01
¬ Plausible(laziness, feel good)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.76
Remarkable(boredom, feel same)
Evidence: 0.13
¬ Plausible(boredom, feel same)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.02
Remarkable(boredom, be good for us)
Evidence: 0.01
¬ Plausible(boredom, be good for us)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.06
Remarkable(ignorance, is good thing)
Evidence: 0.02
¬ Plausible(ignorance, is good thing)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.96
Remarkable(boredom, feel tired)
Evidence: 0.24
¬ Plausible(boredom, feel tired)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.08
Remarkable(boredom, is good thing)
Evidence: 0.03
¬ Plausible(boredom, is good thing)
0.48
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.01
Remarkable(ignorance, has quality good)
Evidence: 0.00
¬ Plausible(ignorance, has quality good)
0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.01
Remarkable(boredom, has quality good)
Evidence: 0.01
¬ Plausible(boredom, has quality good)
0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.04
Remarkable(dishonesty, has quality good)
Evidence: 0.02
¬ Plausible(dishonesty, has quality good)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.05
Remarkable(selfishness, has quality good)
Evidence: 0.02
¬ Plausible(selfishness, has quality good)
0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.81
Remarkable(selfishness, be considered bad thing)
Evidence: 0.29
¬ Plausible(selfishness, be considered bad thing)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.02
¬ Salient(laziness, feel good)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.11
Typical(laziness, feel good)
Evidence: 0.01
¬ Typical(laziness, is bad thing)
0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.00
¬ Plausible(laziness, has quality good)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.02
Salient(laziness, feel good)
Evidence: 0.01
¬ Salient(laziness, has quality good)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.04
Remarkable(laziness, feel good)
Evidence: 0.02
¬ Remarkable(laziness, has quality good)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.11
Typical(laziness, feel good)
Evidence: 0.12
¬ Typical(laziness, has quality good)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.17
¬ Plausible(laziness, is bad thing)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.02
Salient(laziness, feel good)
Evidence: 0.47
¬ Salient(laziness, is bad thing)
0.04
Rule weight: 0.85
Evidence weight: 0.06
Similarity weight: 0.80
Evidence: 0.04
Remarkable(laziness, feel good)
Evidence: 0.98
¬ Remarkable(laziness, is bad thing)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(laziness, feel good)
Evidence: 0.11
¬ Typical(laziness, feel good)
Evidence: 0.04
¬ Remarkable(laziness, feel good)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.01
Plausible(laziness, feel good)
Evidence: 0.11
¬ Typical(laziness, feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.34
¬ Typical(virtue, be good)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.27
¬ Typical(virtue, has quality good)
0.39
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.64
¬ Typical(reason, be best way knowing)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.05
¬ Typical(boredom, feel same)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.16
¬ Typical(ignorance, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.17
¬ Typical(boredom, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.16
¬ Typical(boredom, be good for us)
0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.05
¬ Typical(boredom, feel tired)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.18
¬ Typical(selfishness, be considered bad thing)
0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.12
¬ Typical(ignorance, has quality good)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.15
¬ Typical(boredom, has quality good)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.15
¬ Typical(dishonesty, has quality good)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.04
¬ Remarkable(laziness, feel good)
Evidence: 0.17
¬ Typical(selfishness, has quality good)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.11
Typical(laziness, feel good)
Evidence: 0.34
¬ Typical(virtue, be good)
0.29
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.11
Typical(laziness, feel good)
Evidence: 0.27
¬ Typical(virtue, has quality good)
0.17
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.11
Typical(laziness, feel good)
Evidence: 0.64
¬ Typical(reason, be best way knowing)