leather: be used in cars

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accent
Weight: 0.63
, commodity
Weight: 0.62
, trade
Weight: 0.59
, element
Weight: 0.58
Siblings belt
Weight: 0.62
, baseball glove
Weight: 0.57
, sole
Weight: 0.49
, silk
Weight: 0.34
, wool
Weight: 0.34

Related properties

Property Similarity
be used in cars 1.00
be good for motorcycles 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.13
Plausible(leather, be used in cars)
Evidence: 0.15
¬ Salient(leather, be used in cars)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.16
Remarkable(leather, be used in cars)
Evidence: 0.04
¬ Remarkable(leather, be good for motorcycles)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.15
Salient(leather, be used in cars)
Evidence: 0.04
¬ Salient(leather, be good for motorcycles)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.13
Plausible(leather, be used in cars)
Evidence: 0.04
¬ Plausible(leather, be good for motorcycles)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.36
Typical(leather, be used in cars)
Evidence: 0.25
¬ Typical(leather, be good for motorcycles)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(leather, be used in cars)
Evidence: 0.36
¬ Typical(leather, be used in cars)
Evidence: 0.16
¬ Remarkable(leather, be used in cars)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.13
Plausible(leather, be used in cars)
Evidence: 0.36
¬ Typical(leather, be used in cars)