lift: is yourself weird

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.56
, time
Weight: 0.55
, application
Weight: 0.53
, equipment
Weight: 0.52
, force
Weight: 0.51
Siblings push
Weight: 0.31
, break
Weight: 0.31
, drag
Weight: 0.31
, roll
Weight: 0.31

Related properties

Property Similarity
is yourself weird 1.00
is yourself 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(lift, is yourself weird)
Evidence: 0.94
¬ Salient(lift, is yourself weird)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.95
Typical(lift, is yourself weird)
Evidence: 0.37
¬ Typical(lift, is yourself)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.94
Salient(lift, is yourself weird)
Evidence: 0.70
¬ Salient(lift, is yourself)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.89
Plausible(lift, is yourself weird)
Evidence: 0.51
¬ Plausible(lift, is yourself)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.95
Evidence: 0.55
Remarkable(lift, is yourself weird)
Evidence: 0.86
¬ Remarkable(lift, is yourself)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(lift, is yourself weird)
Evidence: 0.95
¬ Typical(lift, is yourself weird)
Evidence: 0.55
¬ Remarkable(lift, is yourself weird)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(lift, is yourself weird)
Evidence: 0.95
¬ Typical(lift, is yourself weird)