listen to music: be used to set mood

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to set mood 1.00
causes change of mood 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.68
Plausible(listen to music, be used to set mood)
Evidence: 0.03
¬ Salient(listen to music, be used to set mood)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.01
Remarkable(listen to music, be used to set mood)
Evidence: 0.01
¬ Remarkable(listen to music, causes change of mood)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.03
Salient(listen to music, be used to set mood)
Evidence: 0.02
¬ Salient(listen to music, causes change of mood)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Typical(listen to music, be used to set mood)
Evidence: 0.96
¬ Typical(listen to music, causes change of mood)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.68
Plausible(listen to music, be used to set mood)
Evidence: 0.70
¬ Plausible(listen to music, causes change of mood)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(listen to music, be used to set mood)
Evidence: 0.96
¬ Typical(listen to music, be used to set mood)
Evidence: 0.01
¬ Remarkable(listen to music, be used to set mood)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.68
Plausible(listen to music, be used to set mood)
Evidence: 0.96
¬ Typical(listen to music, be used to set mood)