lol: attract type of people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
attract type of people 1.00
have kinds of people 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.39
Plausible(lol, attract type of people)
Evidence: 0.28
¬ Salient(lol, attract type of people)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.60
Typical(lol, attract type of people)
Evidence: 0.38
¬ Typical(lol, have kinds of people)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.39
Plausible(lol, attract type of people)
Evidence: 0.47
¬ Plausible(lol, have kinds of people)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.28
Salient(lol, attract type of people)
Evidence: 0.62
¬ Salient(lol, have kinds of people)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.25
Remarkable(lol, attract type of people)
Evidence: 0.82
¬ Remarkable(lol, have kinds of people)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.28
Salient(lol, attract type of people)
Evidence: 0.60
¬ Typical(lol, attract type of people)
Evidence: 0.25
¬ Remarkable(lol, attract type of people)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.39
Plausible(lol, attract type of people)
Evidence: 0.60
¬ Typical(lol, attract type of people)