loot: be for wonderland computed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.49
, reward
Weight: 0.46
, play
Weight: 0.43
, film
Weight: 0.43
, item
Weight: 0.42
Siblings booty
Weight: 0.32
, thief
Weight: 0.30
, swag
Weight: 0.30
, dirty clothes
Weight: 0.30
, garbage can
Weight: 0.30

Related properties

Property Similarity
be for wonderland computed 1.00
be for bionic wonderland computed 0.89
be for wonderland 0.82
be calculated 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.17
Plausible(reward, be calculated)
Evidence: 0.24
¬ Typical(loot, be for wonderland computed)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.58
Plausible(loot, be for wonderland computed)
Evidence: 0.17
¬ Plausible(reward, be calculated)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.28
¬ Remarkable(loot, be for wonderland computed)
Evidence: 0.96
¬ Remarkable(reward, be calculated)

Remarkability from parent implausibility

0.21
Rule weight: 0.42
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.17
Plausible(reward, be calculated)
Evidence: 0.28
Remarkable(loot, be for wonderland computed)
Evidence: 0.58
¬ Plausible(loot, be for wonderland computed)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.58
Plausible(loot, be for wonderland computed)
Evidence: 0.22
¬ Salient(loot, be for wonderland computed)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.28
Remarkable(loot, be for wonderland computed)
Evidence: 0.03
¬ Remarkable(loot, be for bionic wonderland computed)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.22
Salient(loot, be for wonderland computed)
Evidence: 0.05
¬ Salient(loot, be for bionic wonderland computed)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.58
Plausible(loot, be for wonderland computed)
Evidence: 0.31
¬ Plausible(loot, be for bionic wonderland computed)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.24
Typical(loot, be for wonderland computed)
Evidence: 0.01
¬ Typical(loot, be calculated)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.24
Typical(loot, be for wonderland computed)
Evidence: 0.21
¬ Typical(loot, be for bionic wonderland computed)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.58
Plausible(loot, be for wonderland computed)
Evidence: 0.17
¬ Plausible(loot, be calculated)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.28
Remarkable(loot, be for wonderland computed)
Evidence: 0.24
¬ Remarkable(loot, be for wonderland)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.22
Salient(loot, be for wonderland computed)
Evidence: 0.24
¬ Salient(loot, be for wonderland)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.58
Plausible(loot, be for wonderland computed)
Evidence: 0.68
¬ Plausible(loot, be for wonderland)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.24
Typical(loot, be for wonderland computed)
Evidence: 0.39
¬ Typical(loot, be for wonderland)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.22
Salient(loot, be for wonderland computed)
Evidence: 0.44
¬ Salient(loot, be calculated)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.28
Remarkable(loot, be for wonderland computed)
Evidence: 0.97
¬ Remarkable(loot, be calculated)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.22
Salient(loot, be for wonderland computed)
Evidence: 0.24
¬ Typical(loot, be for wonderland computed)
Evidence: 0.28
¬ Remarkable(loot, be for wonderland computed)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.58
Plausible(loot, be for wonderland computed)
Evidence: 0.24
¬ Typical(loot, be for wonderland computed)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.28
¬ Remarkable(loot, be for wonderland computed)
Evidence: 0.01
¬ Typical(reward, be calculated)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.24
Typical(loot, be for wonderland computed)
Evidence: 0.01
¬ Typical(reward, be calculated)