:
from
Related concepts
Related properties
Priors about this statement
Cues
|
Evidence
|
Clauses
Plausibility inference from child typicality
0.65
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(game, is hard)
⋁
Evidence: 0.66
¬ Typical(mafia, is hard)
Plausibility inheritance from parent to child
0.06
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.65
Plausible(mafia, is hard)
⋁
Evidence: 0.98
¬ Plausible(game, is hard)
Remarkability exclusitivity betweem a parent and a child
0.25
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(mafia, is hard)
⋁
Evidence: 0.81
¬ Remarkable(game, is hard)
Remarkability exclusitivity between siblings
0.07
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(mafia, is hard)
⋁
Evidence: 0.66
¬ Remarkable(mob, is hard)
0.06
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(mafia, is hard)
⋁
Evidence: 0.79
¬ Remarkable(kingpin, is hard)
Remarkability from parent implausibility
0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(game, is hard)
⋁
Evidence: 0.70
Remarkable(mafia, is hard)
⋁
Evidence: 0.65
¬ Plausible(mafia, is hard)
Remarkability from sibling implausibility
0.56
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.65
Plausible(mafia, is hard)
⋁
Evidence: 0.66
Remarkable(mob, is hard)
⋁
Evidence: 0.61
¬ Plausible(mob, is hard)
Salient implies Plausible
0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.65
Plausible(mafia, is hard)
⋁
Evidence: 0.76
¬ Salient(mafia, is hard)
Similarity expansion
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.70
Remarkable(mafia, is hard)
⋁
Evidence: 0.29
¬ Remarkable(mafia, is 3 hard)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.76
Salient(mafia, is hard)
⋁
Evidence: 0.45
¬ Salient(mafia, is 3 hard)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.65
Plausible(mafia, is hard)
⋁
Evidence: 0.57
¬ Plausible(mafia, is 3 hard)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.66
Typical(mafia, is hard)
⋁
Evidence: 0.77
¬ Typical(mafia, is 3 hard)
Typical and Remarkable implies Salient
Typical implies Plausible
0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.65
Plausible(mafia, is hard)
⋁
Evidence: 0.66
¬ Typical(mafia, is hard)
Typicality and Rermarkability incompatibility between a parent and a child
0.15
Rule weight: 0.51
Evidence weight: 0.30
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(mafia, is hard)
⋁
Evidence: 1.00
¬ Typical(game, is hard)
Typicality and Rermarkability incompatibility between siblings
0.08
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(mafia, is hard)
⋁
Evidence: 0.61
¬ Typical(kingpin, is hard)
0.08
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(mafia, is hard)
⋁
Evidence: 0.62
¬ Typical(mob, is hard)
Typicality inheritance from parent to child
0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.66
Typical(mafia, is hard)
⋁
Evidence: 1.00
¬ Typical(game, is hard)