magic: is gathering rated

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents legend
Weight: 0.63
, thing
Weight: 0.57
, word
Weight: 0.57
, device
Weight: 0.57
, science
Weight: 0.56
Siblings black magic
Weight: 0.36
, miracle
Weight: 0.33
, genius
Weight: 0.33
, trick
Weight: 0.33
, joy
Weight: 0.32

Related properties

Property Similarity
is gathering rated 1.00
is gathering 13 0.88
is gathering 0.88
is gathering popular 0.88
is gathering 13 + 0.87
be called gathering 0.87
is gathering expensive 0.87
is gathering evil 0.80
is gathering addictive 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.38
Plausible(magic, is gathering rated)
Evidence: 0.48
¬ Salient(magic, is gathering rated)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.78
Remarkable(magic, is gathering rated)
Evidence: 0.05
¬ Remarkable(magic, be called gathering)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.48
Salient(magic, is gathering rated)
Evidence: 0.04
¬ Salient(magic, be called gathering)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.78
Remarkable(magic, is gathering rated)
Evidence: 0.17
¬ Remarkable(magic, is gathering 13 +)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.29
Typical(magic, is gathering rated)
Evidence: 0.13
¬ Typical(magic, be called gathering)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.78
Remarkable(magic, is gathering rated)
Evidence: 0.10
¬ Remarkable(magic, is gathering evil)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.48
Salient(magic, is gathering rated)
Evidence: 0.28
¬ Salient(magic, is gathering 13 +)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.48
Salient(magic, is gathering rated)
Evidence: 0.14
¬ Salient(magic, is gathering evil)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.38
Plausible(magic, is gathering rated)
Evidence: 0.27
¬ Plausible(magic, be called gathering)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.29
Typical(magic, is gathering rated)
Evidence: 0.40
¬ Typical(magic, is gathering evil)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.38
Plausible(magic, is gathering rated)
Evidence: 0.54
¬ Plausible(magic, is gathering evil)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.87
Evidence: 0.29
Typical(magic, is gathering rated)
Evidence: 0.63
¬ Typical(magic, is gathering 13 +)
0.37
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.38
Plausible(magic, is gathering rated)
Evidence: 0.82
¬ Plausible(magic, is gathering 13 +)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.48
Salient(magic, is gathering rated)
Evidence: 0.29
¬ Typical(magic, is gathering rated)
Evidence: 0.78
¬ Remarkable(magic, is gathering rated)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.38
Plausible(magic, is gathering rated)
Evidence: 0.29
¬ Typical(magic, is gathering rated)