magnet: be defined as something that attract

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
, device
Weight: 0.58
, element
Weight: 0.58
, magnetic field
Weight: 0.58
, program
Weight: 0.58
Siblings attraction
Weight: 0.33
, cathode ray tube
Weight: 0.32
, hypodermic needle
Weight: 0.32
, electronic device
Weight: 0.32
, magnetic tape
Weight: 0.31

Related properties

Property Similarity
be defined as something that attract 1.00
be defined as anything that attract 0.97
be motivated by create result 0.77
be motivated by computer to do something 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.51
Plausible(program, be motivated by create result)
Evidence: 0.13
¬ Typical(magnet, be defined as something that attract)
0.47
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.13
¬ Typical(magnet, be defined as something that attract)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.70
Plausible(magnet, be defined as something that attract)
Evidence: 0.51
¬ Plausible(program, be motivated by create result)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.70
Plausible(magnet, be defined as something that attract)
Evidence: 0.58
¬ Plausible(program, be motivated by computer to do something)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(magnet, be defined as something that attract)
Evidence: 0.75
¬ Remarkable(program, be motivated by create result)
0.15
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.72
¬ Remarkable(magnet, be defined as something that attract)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.51
Plausible(program, be motivated by create result)
Evidence: 0.72
Remarkable(magnet, be defined as something that attract)
Evidence: 0.70
¬ Plausible(magnet, be defined as something that attract)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.72
Remarkable(magnet, be defined as something that attract)
Evidence: 0.70
¬ Plausible(magnet, be defined as something that attract)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.70
Plausible(magnet, be defined as something that attract)
Evidence: 0.92
¬ Salient(magnet, be defined as something that attract)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.92
Salient(magnet, be defined as something that attract)
Evidence: 0.81
¬ Salient(magnet, be defined as anything that attract)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.70
Plausible(magnet, be defined as something that attract)
Evidence: 0.45
¬ Plausible(magnet, be defined as anything that attract)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.72
Remarkable(magnet, be defined as something that attract)
Evidence: 0.61
¬ Remarkable(magnet, be defined as anything that attract)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.13
Typical(magnet, be defined as something that attract)
Evidence: 0.25
¬ Typical(magnet, be defined as anything that attract)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Salient(magnet, be defined as something that attract)
Evidence: 0.13
¬ Typical(magnet, be defined as something that attract)
Evidence: 0.72
¬ Remarkable(magnet, be defined as something that attract)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.70
Plausible(magnet, be defined as something that attract)
Evidence: 0.13
¬ Typical(magnet, be defined as something that attract)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.72
¬ Remarkable(magnet, be defined as something that attract)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(magnet, be defined as something that attract)
Evidence: 0.23
¬ Typical(program, be motivated by create result)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.13
Typical(magnet, be defined as something that attract)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.13
Typical(magnet, be defined as something that attract)
Evidence: 0.23
¬ Typical(program, be motivated by create result)