magnify glass: be used to start fire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to start fire 1.00
start fire 0.99
be used to create fire 0.86
be used to make fire on sunny day 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.55
Plausible(magnify glass, be used to start fire)
Evidence: 0.07
¬ Salient(magnify glass, be used to start fire)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.07
Salient(magnify glass, be used to start fire)
Evidence: 0.05
¬ Salient(magnify glass, start fire)
0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.18
Remarkable(magnify glass, be used to start fire)
Evidence: 0.13
¬ Remarkable(magnify glass, start fire)
0.72
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.81
Typical(magnify glass, be used to start fire)
Evidence: 0.80
¬ Typical(magnify glass, start fire)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.07
Salient(magnify glass, be used to start fire)
Evidence: 0.15
¬ Salient(magnify glass, be used to create fire)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.81
Typical(magnify glass, be used to start fire)
Evidence: 0.84
¬ Typical(magnify glass, be used to create fire)
0.62
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.55
Plausible(magnify glass, be used to start fire)
Evidence: 0.61
¬ Plausible(magnify glass, start fire)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.55
Plausible(magnify glass, be used to start fire)
Evidence: 0.43
¬ Plausible(magnify glass, be used to create fire)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.55
Plausible(magnify glass, be used to start fire)
Evidence: 0.32
¬ Plausible(magnify glass, be used to make fire on sunny day)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.81
Typical(magnify glass, be used to start fire)
Evidence: 0.89
¬ Typical(magnify glass, be used to make fire on sunny day)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.18
Remarkable(magnify glass, be used to start fire)
Evidence: 0.31
¬ Remarkable(magnify glass, be used to create fire)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.07
Salient(magnify glass, be used to start fire)
Evidence: 0.22
¬ Salient(magnify glass, be used to make fire on sunny day)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.18
Remarkable(magnify glass, be used to start fire)
Evidence: 0.46
¬ Remarkable(magnify glass, be used to make fire on sunny day)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.07
Salient(magnify glass, be used to start fire)
Evidence: 0.81
¬ Typical(magnify glass, be used to start fire)
Evidence: 0.18
¬ Remarkable(magnify glass, be used to start fire)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.55
Plausible(magnify glass, be used to start fire)
Evidence: 0.81
¬ Typical(magnify glass, be used to start fire)