main entrance: be used to go into something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents entrance
Weight: 0.81
, gate
Weight: 0.66
, wall
Weight: 0.59
, sign
Weight: 0.59
, window
Weight: 0.59
Siblings front door
Weight: 0.34
, doorway
Weight: 0.34
, street sign
Weight: 0.32
, stop sign
Weight: 0.32
, door
Weight: 0.32

Related properties

Property Similarity
be used to go into something 1.00
be used to go into another room 0.90
be used to go in and out 0.89
be used to go into room 0.89
be used to go in 0.87
be used to allow something in or out 0.87
be used to look out of it 0.87
be used to tell when something will take place 0.86
be used to let light into build 0.85
be used to enter something 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.80
Plausible(gate, be used to allow something in or out)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.56
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.77
Plausible(entrance, be used to go in)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.56
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.78
Plausible(sign, be used to tell when something will take place)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.55
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.70
Plausible(entrance, be used to enter something)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.54
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.61
Plausible(window, be used to let light into build)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.53
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.37
Plausible(window, be used to look out of it)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.37
¬ Plausible(window, be used to look out of it)
0.07
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.61
¬ Plausible(window, be used to let light into build)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.77
¬ Plausible(entrance, be used to go in)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.70
¬ Plausible(entrance, be used to enter something)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.80
¬ Plausible(gate, be used to allow something in or out)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.78
¬ Plausible(sign, be used to tell when something will take place)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.87
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.75
¬ Remarkable(gate, be used to allow something in or out)
0.21
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.86
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.78
¬ Remarkable(sign, be used to tell when something will take place)
0.19
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.87
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.84
¬ Remarkable(entrance, be used to go in)
0.18
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.85
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.85
¬ Remarkable(entrance, be used to enter something)
0.18
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.87
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.88
¬ Remarkable(window, be used to look out of it)
0.16
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.85
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.93
¬ Remarkable(window, be used to let light into build)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.89
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
0.05
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.90
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.83
¬ Remarkable(doorway, be used to go into another room)
0.05
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.89
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.83
¬ Remarkable(doorway, be used to go into room)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.80
Plausible(gate, be used to allow something in or out)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)
0.35
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.77
Plausible(entrance, be used to go in)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)
0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.78
Plausible(sign, be used to tell when something will take place)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)
0.34
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.70
Plausible(entrance, be used to enter something)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)
0.33
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.61
Plausible(window, be used to let light into build)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)
0.32
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.37
Plausible(window, be used to look out of it)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.83
Remarkable(doorway, be used to go into another room)
Evidence: 0.25
¬ Plausible(doorway, be used to go into another room)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.83
Remarkable(doorway, be used to go into room)
Evidence: 0.25
¬ Plausible(doorway, be used to go into room)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.92
¬ Salient(main entrance, be used to go into something)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Salient(main entrance, be used to go into something)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.73
Plausible(main entrance, be used to go into something)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.09
¬ Typical(entrance, be used to go in)
0.41
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.09
¬ Typical(gate, be used to allow something in or out)
0.41
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.10
¬ Typical(sign, be used to tell when something will take place)
0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.11
¬ Typical(window, be used to let light into build)
0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.11
¬ Typical(entrance, be used to enter something)
0.36
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.24
¬ Typical(window, be used to look out of it)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.32
¬ Typical(doorway, be used to go into another room)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.32
¬ Typical(doorway, be used to go into room)
0.09
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.89
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
Evidence: 0.39
¬ Typical(door, be used to go in and out)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.12
Typical(main entrance, be used to go into something)
Evidence: 0.09
¬ Typical(entrance, be used to go in)
0.39
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.12
Typical(main entrance, be used to go into something)
Evidence: 0.09
¬ Typical(gate, be used to allow something in or out)
0.38
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.12
Typical(main entrance, be used to go into something)
Evidence: 0.10
¬ Typical(sign, be used to tell when something will take place)
0.37
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.12
Typical(main entrance, be used to go into something)
Evidence: 0.11
¬ Typical(window, be used to let light into build)
0.37
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.12
Typical(main entrance, be used to go into something)
Evidence: 0.11
¬ Typical(entrance, be used to enter something)
0.33
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.12
Typical(main entrance, be used to go into something)
Evidence: 0.24
¬ Typical(window, be used to look out of it)