maine: have best lobster

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents new england
Weight: 0.67
, new hampshire
Weight: 0.64
, new york
Weight: 0.61
, state
Weight: 0.57
Siblings vermont
Weight: 0.36
, connecticut
Weight: 0.35
, massachusetts
Weight: 0.35
, las vegas
Weight: 0.34
, maryland
Weight: 0.34

Related properties

Property Similarity
have best lobster 1.00
have lobster 0.97
be famous for lobster 0.96
be known for lobster 0.95
have lobsters 0.88
have many lobsters 0.88
get seafood 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.09
¬ Salient(maine, have best lobster)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.03
¬ Plausible(maine, have lobster)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.04
¬ Salient(maine, have lobster)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.08
Remarkable(maine, have best lobster)
Evidence: 0.04
¬ Remarkable(maine, have lobster)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.08
Remarkable(maine, have best lobster)
Evidence: 0.05
¬ Remarkable(maine, be famous for lobster)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.06
¬ Plausible(maine, be famous for lobster)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.06
¬ Salient(maine, be famous for lobster)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.08
Remarkable(maine, have best lobster)
Evidence: 0.08
¬ Remarkable(maine, be known for lobster)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.09
¬ Plausible(maine, be known for lobster)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.09
¬ Salient(maine, be known for lobster)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.35
Typical(maine, have best lobster)
Evidence: 0.22
¬ Typical(maine, have lobster)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.08
¬ Plausible(maine, have lobsters)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.09
¬ Salient(maine, have lobsters)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.08
Remarkable(maine, have best lobster)
Evidence: 0.09
¬ Remarkable(maine, have lobsters)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.08
Remarkable(maine, have best lobster)
Evidence: 0.09
¬ Remarkable(maine, have many lobsters)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.10
¬ Plausible(maine, have many lobsters)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.10
¬ Salient(maine, have many lobsters)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.35
Typical(maine, have best lobster)
Evidence: 0.31
¬ Typical(maine, be famous for lobster)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.35
Typical(maine, have best lobster)
Evidence: 0.37
¬ Typical(maine, be known for lobster)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.35
Typical(maine, have best lobster)
Evidence: 0.31
¬ Typical(maine, have lobsters)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.35
Typical(maine, have best lobster)
Evidence: 0.36
¬ Typical(maine, have many lobsters)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.08
Remarkable(maine, have best lobster)
Evidence: 0.19
¬ Remarkable(maine, get seafood)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.20
¬ Salient(maine, get seafood)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.26
¬ Plausible(maine, get seafood)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.35
Typical(maine, have best lobster)
Evidence: 0.50
¬ Typical(maine, get seafood)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.09
Salient(maine, have best lobster)
Evidence: 0.35
¬ Typical(maine, have best lobster)
Evidence: 0.08
¬ Remarkable(maine, have best lobster)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.09
Plausible(maine, have best lobster)
Evidence: 0.35
¬ Typical(maine, have best lobster)