make friend: be used to make life easy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make life easy 1.00
be used to life 0.82
be used to have fun 0.77
requires be nice 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.61
Plausible(make friend, be used to make life easy)
Evidence: 0.43
¬ Salient(make friend, be used to make life easy)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.50
Remarkable(make friend, be used to make life easy)
Evidence: 0.13
¬ Remarkable(make friend, be used to life)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.43
Salient(make friend, be used to make life easy)
Evidence: 0.23
¬ Salient(make friend, be used to life)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.70
Typical(make friend, be used to make life easy)
Evidence: 0.40
¬ Typical(make friend, be used to have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.70
Typical(make friend, be used to make life easy)
Evidence: 0.73
¬ Typical(make friend, be used to life)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.70
Typical(make friend, be used to make life easy)
Evidence: 0.63
¬ Typical(make friend, requires be nice)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.61
Plausible(make friend, be used to make life easy)
Evidence: 0.73
¬ Plausible(make friend, be used to life)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.61
Plausible(make friend, be used to make life easy)
Evidence: 0.64
¬ Plausible(make friend, requires be nice)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.43
Salient(make friend, be used to make life easy)
Evidence: 0.47
¬ Salient(make friend, requires be nice)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.61
Plausible(make friend, be used to make life easy)
Evidence: 0.79
¬ Plausible(make friend, be used to have fun)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.50
Remarkable(make friend, be used to make life easy)
Evidence: 0.62
¬ Remarkable(make friend, requires be nice)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.43
Salient(make friend, be used to make life easy)
Evidence: 0.58
¬ Salient(make friend, be used to have fun)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.50
Remarkable(make friend, be used to make life easy)
Evidence: 0.74
¬ Remarkable(make friend, be used to have fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.43
Salient(make friend, be used to make life easy)
Evidence: 0.70
¬ Typical(make friend, be used to make life easy)
Evidence: 0.50
¬ Remarkable(make friend, be used to make life easy)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.61
Plausible(make friend, be used to make life easy)
Evidence: 0.70
¬ Typical(make friend, be used to make life easy)