make person laugh: be used to have fun with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun with friend 1.00
causes have fun 0.88
causes you have fun too 0.87
be motivated by you enjoy make person laugh 0.84
be motivated by you can laugh with them 0.83
be motivated by them to think you be funny 0.82
requires make sure you laugh at something 0.81
requires see thing in funny way 0.81
be motivated by them to have good time 0.80
requires do something funny 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 0.80
¬ Salient(make person laugh, be used to have fun with friend)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 1.00
¬ Plausible(make person laugh, causes have fun)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.04
Typical(make person laugh, be used to have fun with friend)
Evidence: 0.02
¬ Typical(make person laugh, causes have fun)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 1.00
¬ Plausible(make person laugh, causes you have fun too)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Remarkable(make person laugh, be used to have fun with friend)
Evidence: 0.96
¬ Remarkable(make person laugh, causes have fun)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.04
Typical(make person laugh, be used to have fun with friend)
Evidence: 0.03
¬ Typical(make person laugh, causes you have fun too)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Remarkable(make person laugh, be used to have fun with friend)
Evidence: 0.97
¬ Remarkable(make person laugh, causes you have fun too)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 1.00
¬ Plausible(make person laugh, be motivated by them to think you be funny)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.04
Typical(make person laugh, be used to have fun with friend)
Evidence: 0.02
¬ Typical(make person laugh, be motivated by them to think you be funny)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 1.00
¬ Plausible(make person laugh, requires make sure you laugh at something)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.04
Typical(make person laugh, be used to have fun with friend)
Evidence: 0.01
¬ Typical(make person laugh, requires make sure you laugh at something)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 1.00
¬ Plausible(make person laugh, be motivated by them to have good time)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Remarkable(make person laugh, be used to have fun with friend)
Evidence: 0.98
¬ Remarkable(make person laugh, be motivated by them to think you be funny)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 1.00
¬ Plausible(make person laugh, requires do something funny)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.04
Typical(make person laugh, be used to have fun with friend)
Evidence: 0.02
¬ Typical(make person laugh, requires do something funny)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.04
Typical(make person laugh, be used to have fun with friend)
Evidence: 0.03
¬ Typical(make person laugh, be motivated by them to have good time)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Remarkable(make person laugh, be used to have fun with friend)
Evidence: 0.98
¬ Remarkable(make person laugh, requires make sure you laugh at something)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Remarkable(make person laugh, be used to have fun with friend)
Evidence: 0.97
¬ Remarkable(make person laugh, be motivated by them to have good time)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Remarkable(make person laugh, be used to have fun with friend)
Evidence: 0.98
¬ Remarkable(make person laugh, requires do something funny)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.81
¬ Salient(make person laugh, causes you have fun too)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.93
¬ Salient(make person laugh, causes have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.89
¬ Salient(make person laugh, be motivated by them to think you be funny)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.88
¬ Salient(make person laugh, be motivated by them to have good time)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.96
¬ Salient(make person laugh, requires make sure you laugh at something)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.94
¬ Salient(make person laugh, requires do something funny)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.80
Salient(make person laugh, be used to have fun with friend)
Evidence: 0.04
¬ Typical(make person laugh, be used to have fun with friend)
Evidence: 0.97
¬ Remarkable(make person laugh, be used to have fun with friend)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(make person laugh, be used to have fun with friend)
Evidence: 0.04
¬ Typical(make person laugh, be used to have fun with friend)