make person laugh: requires something funny

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires something funny 1.00
requires do something funny 0.98
requires be funny 0.97
requires know what be funny 0.94
requires try to be funny 0.93
requires see thing in funny way 0.93
requires tell funny joke 0.93
requires say or do something funny 0.93
requires do or say something funny 0.93
be motivated by them to think you be funny 0.91

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 0.94
¬ Salient(make person laugh, requires something funny)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 1.00
¬ Plausible(make person laugh, requires do something funny)
0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 0.99
¬ Plausible(make person laugh, requires be funny)
0.83
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.02
Typical(make person laugh, requires something funny)
Evidence: 0.02
¬ Typical(make person laugh, requires do something funny)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.97
Remarkable(make person laugh, requires something funny)
Evidence: 0.98
¬ Remarkable(make person laugh, requires do something funny)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Remarkable(make person laugh, requires something funny)
Evidence: 0.95
¬ Remarkable(make person laugh, requires be funny)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.02
Typical(make person laugh, requires something funny)
Evidence: 0.04
¬ Typical(make person laugh, requires be funny)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 0.98
¬ Plausible(make person laugh, requires tell funny joke)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 1.00
¬ Plausible(make person laugh, requires say or do something funny)
0.79
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.98
Evidence: 0.94
Salient(make person laugh, requires something funny)
Evidence: 0.94
¬ Salient(make person laugh, requires do something funny)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.94
Salient(make person laugh, requires something funny)
Evidence: 0.90
¬ Salient(make person laugh, requires be funny)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.02
Typical(make person laugh, requires something funny)
Evidence: 0.02
¬ Typical(make person laugh, requires say or do something funny)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 1.00
¬ Plausible(make person laugh, be motivated by them to think you be funny)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Remarkable(make person laugh, requires something funny)
Evidence: 0.96
¬ Remarkable(make person laugh, requires tell funny joke)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Remarkable(make person laugh, requires something funny)
Evidence: 0.98
¬ Remarkable(make person laugh, requires say or do something funny)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.02
Typical(make person laugh, requires something funny)
Evidence: 0.02
¬ Typical(make person laugh, be motivated by them to think you be funny)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.94
Salient(make person laugh, requires something funny)
Evidence: 0.73
¬ Salient(make person laugh, requires tell funny joke)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.97
Remarkable(make person laugh, requires something funny)
Evidence: 0.98
¬ Remarkable(make person laugh, be motivated by them to think you be funny)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.94
Salient(make person laugh, requires something funny)
Evidence: 0.94
¬ Salient(make person laugh, requires say or do something funny)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.02
Typical(make person laugh, requires something funny)
Evidence: 0.07
¬ Typical(make person laugh, requires tell funny joke)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Salient(make person laugh, requires something funny)
Evidence: 0.89
¬ Salient(make person laugh, be motivated by them to think you be funny)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(make person laugh, requires something funny)
Evidence: 0.02
¬ Typical(make person laugh, requires something funny)
Evidence: 0.97
¬ Remarkable(make person laugh, requires something funny)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(make person laugh, requires something funny)
Evidence: 0.02
¬ Typical(make person laugh, requires something funny)