make shop list: be motivated by food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by food 1.00
be motivated by buy food 0.92
requires dog food 0.79
be motivated by go grocery shop 0.77
requires remember dog food 0.77
causes get hungry 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.60
¬ Salient(make shop list, be motivated by food)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.68
Typical(make shop list, be motivated by food)
Evidence: 0.35
¬ Typical(make shop list, be motivated by buy food)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.27
Remarkable(make shop list, be motivated by food)
Evidence: 0.03
¬ Remarkable(make shop list, requires dog food)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.60
Salient(make shop list, be motivated by food)
Evidence: 0.16
¬ Salient(make shop list, requires dog food)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.88
¬ Plausible(make shop list, be motivated by buy food)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.60
Salient(make shop list, be motivated by food)
Evidence: 0.63
¬ Salient(make shop list, be motivated by buy food)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.74
¬ Plausible(make shop list, requires dog food)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.68
Typical(make shop list, be motivated by food)
Evidence: 0.46
¬ Typical(make shop list, requires remember dog food)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.62
¬ Plausible(make shop list, causes get hungry)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.60
Salient(make shop list, be motivated by food)
Evidence: 0.37
¬ Salient(make shop list, requires remember dog food)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.60
Salient(make shop list, be motivated by food)
Evidence: 0.38
¬ Salient(make shop list, causes get hungry)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.81
¬ Plausible(make shop list, be motivated by go grocery shop)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.68
Typical(make shop list, be motivated by food)
Evidence: 0.58
¬ Typical(make shop list, be motivated by go grocery shop)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.27
Remarkable(make shop list, be motivated by food)
Evidence: 0.24
¬ Remarkable(make shop list, causes get hungry)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.88
¬ Plausible(make shop list, requires remember dog food)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.60
Salient(make shop list, be motivated by food)
Evidence: 0.54
¬ Salient(make shop list, be motivated by go grocery shop)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.27
Remarkable(make shop list, be motivated by food)
Evidence: 0.36
¬ Remarkable(make shop list, requires remember dog food)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.68
Typical(make shop list, be motivated by food)
Evidence: 0.95
¬ Typical(make shop list, requires dog food)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.27
Remarkable(make shop list, be motivated by food)
Evidence: 0.39
¬ Remarkable(make shop list, be motivated by go grocery shop)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.68
Typical(make shop list, be motivated by food)
Evidence: 0.93
¬ Typical(make shop list, causes get hungry)
0.35
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.92
Evidence: 0.27
Remarkable(make shop list, be motivated by food)
Evidence: 0.76
¬ Remarkable(make shop list, be motivated by buy food)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.60
Salient(make shop list, be motivated by food)
Evidence: 0.68
¬ Typical(make shop list, be motivated by food)
Evidence: 0.27
¬ Remarkable(make shop list, be motivated by food)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.78
Plausible(make shop list, be motivated by food)
Evidence: 0.68
¬ Typical(make shop list, be motivated by food)