making: be good thing for business

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.55
, thing
Weight: 0.53
, form
Weight: 0.53
, matter
Weight: 0.51
, issue
Weight: 0.51
Siblings make
Weight: 0.35
, giving
Weight: 0.31
, living thing
Weight: 0.31
, talking
Weight: 0.31
, turning
Weight: 0.31

Related properties

Property Similarity
be good thing for business 1.00
is good thing 0.93
is bad thing 0.90
be considered bad thing 0.88
is thing 0.88
be considered thing 0.84
is good idea 0.82
be good way stay 0.82
feel good 0.82
be out of someone very easy 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.36
¬ Remarkable(giving, is bad thing)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.76
¬ Remarkable(talking, is bad thing)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.73
¬ Remarkable(giving, feel good)
0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.88
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.99
¬ Remarkable(talking, is thing)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.76
Remarkable(talking, is bad thing)
Evidence: 0.63
¬ Plausible(talking, is bad thing)
0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.36
Remarkable(giving, is bad thing)
Evidence: 0.51
¬ Plausible(giving, is bad thing)
0.53
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.99
Remarkable(talking, is thing)
Evidence: 0.19
¬ Plausible(talking, is thing)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.73
Remarkable(giving, feel good)
Evidence: 0.75
¬ Plausible(giving, feel good)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.99
¬ Salient(making, be good thing for business)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Salient(making, be good thing for business)
Evidence: 0.96
¬ Salient(making, is good thing)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Typical(making, be good thing for business)
Evidence: 0.90
¬ Typical(making, is good thing)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.88
¬ Plausible(making, is good thing)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.99
Salient(making, be good thing for business)
Evidence: 0.30
¬ Salient(making, be good way stay)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Typical(making, be good thing for business)
Evidence: 0.66
¬ Typical(making, be good way stay)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Salient(making, be good thing for business)
Evidence: 0.95
¬ Salient(making, feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Typical(making, be good thing for business)
Evidence: 0.91
¬ Typical(making, feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.43
¬ Plausible(making, be good way stay)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.88
¬ Plausible(making, feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.66
Remarkable(making, be good thing for business)
Evidence: 0.25
¬ Remarkable(making, be good way stay)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.66
Remarkable(making, be good thing for business)
Evidence: 0.75
¬ Remarkable(making, is good thing)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.66
Remarkable(making, be good thing for business)
Evidence: 0.71
¬ Remarkable(making, feel good)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Salient(making, be good thing for business)
Evidence: 0.99
¬ Typical(making, be good thing for business)
Evidence: 0.66
¬ Remarkable(making, be good thing for business)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(making, be good thing for business)
Evidence: 0.99
¬ Typical(making, be good thing for business)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.01
¬ Typical(talking, is thing)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.61
¬ Typical(talking, is bad thing)
0.07
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.67
¬ Typical(giving, is bad thing)
0.05
Rule weight: 0.14
Evidence weight: 0.49
Similarity weight: 0.82
Evidence: 0.66
¬ Remarkable(making, be good thing for business)
Evidence: 0.76
¬ Typical(giving, feel good)